The W3C has posted its working draft for HTML 5.0. Interesting statement here:
1.1.3. Relationship to XUL, Flash, Silverlight, and other proprietary UI languages
This section is non-normative.
This specification is independent of the various proprietary UI languages that various vendors provide. As an open, vender-neutral language, HTML provides for a solution to the same problems without the risk of vendor lock-in.
Food for thought as you embark on your Flash or Silverlight project. I would have thought XUL is less proprietary, but still.
The contentious part is this:
HTML provides for a solution to the same problems
I doubt that HTML 5.0 can quite match everything that you can do in Flash or Silverlight, depending of course what is meant by “a solution to the same problems”. The other issue is that Flash is here now, Silverlight is just about here now, and HTML 5.0 will be a while yet.
Related posts:
- Silverlight versus HTML, Flash – Microsoft defends its role
- Silverlight 2 threading issues, Quickstarts not working
- Microsoft’s Scott Guthrie: We have 200+ engineers working on Silverlight and WPF
- Adobe to ship Flash 11 and AIR 3, repositions Flash vs HTML 5
- Silverlight in Microsoft products – Silverlight the new Windows runtime, HTML 5 the new Silverlight?
yeah, ‘same problems’ is interesting — so i guess HTML5 will enable me to write casual games which use multiplayer networking?
pretty funny
@tim: In fact, yes.
http://canvex.lazyilluminati.com/ for the start of a concept.
@tim: If it does, then I’ll have to install html5block