Category Archives: hardware

Garmin vs Apple Watch: why I switched

I was a smartwatch holdout for many years, on the basis that the short battery life would be annoying (my previous watch had a 10 year battery) and that the utility of a smartwatch is limited; mainly I just need to know the time. The big feature of a smartwatch of course is health tracking but that was not something I felt I needed.

Two and half years ago I succumbed and bought an Apple Watch 7, partly to see what I had been missing, but it also nearly coincided with taking up running.

Apple Watch during a run

I used the Apple Watch from mid-2022 until January this year, to track my runs and monitor my fitness. If you are a runner you will know that you want to track your pace and distance as part of training, and if you have any interest in the data and science of running, then other things like heart rate zones, V̇O2 max and so on.

There is also the matter of listening to music while running. I enjoy this, though earbuds are controversial because of the need to pay attention to your surroundings especially on roads with traffic. I am a fan of bone conduction headphones which let you listen without blocking your ears at all; and UK Athletics, the official body for running, permits bone conduction headphones in races at the event organiser’s discretion.

The integration between the Apple Watch and iPhone is not as smooth as you might expect when it comes to music, or perhaps it is just a hard problem. If you have headphones paired to the iPhone you can control the music from the watch, but you will not get announcements about your pace and distance progress. The solution is to pair the headphones to the watch and not to the iPhone. Then you get both music and announcements, by default every km or mile (depending on preference) you are told your pace. There is also a buried setting that lets you set a playlist for workouts, that starts automatically when you start the workout and can play in random order. In case you have not found this setting, it is in the Watch app on the iPhone under Workout – Workout Playlist.

That all sounds good, but I gradually got frustrated with the Apple Watch for running. Here are the specific issues:

Starting a run (or other workout) is a matter of pressing the side button, selecting workout, scrolling to the workout you want (usually Outdoor Run for me), and tapping. Depending where you tap, you may be asked what type of run you want, open, goal-based, route, or all. Or it may just do a brief countdown and start. All sounds reasonable; but imagine that it is a cold wet day, you are wearing gloves, and about to start a race. Scrolling and tapping successfully is difficult with gloves and worse in the rain. All the above is fiddly, when what you want to do is just start the workout and get on with the race.

GPS accuracy I found not very good, especially early on when I had an iPhone SE. It would consistently under-report the distance so that a 5K race showed as 4.8K, for example. Apple Watch has GPS on board but version 7 and earlier use the GPS on the iPhone to save battery, when available. I replaced the iPhone and accuracy improved, so perhaps I was unlucky, but I still noticed anomalies from time to time. In fairness, it can be difficult with things like trail running under trees and so on.

Annoying bugs include the watch starting and ending run segments for no reason I could see, music volume resetting after a pace announcement, music playback occasionally not starting, and worst of all, the workout ending before the end of a race despite turning off the auto workout start and stop features (which never work reliably). Most of the time it worked but I never felt I could completely trust it.

Battery life is an issue. If you leave the default of the display being always on, the Watch 7 will barely last a day, and less than that if you run with music. It will do a half marathon if you start with a good charge but not a full marathon (not that I have done one); but I did find it running out of charge when training towards the end of the day. I gave up on sleep tracking because it was easiest just to stick the watch on the charger all night; with a bit of discipline you can charge it before heading to bed but of course that will mean it is not fully charged the next morning. I set the display to be off by default which improves matters a lot.

Most runners wear other types of watch, the most common being a Garmin. In January this year I decided to try a Garmin and got a Forerunner 265, a mid-range model.

Garmin differences and advantages

Garmin Forerunner 265

The Garmin has a button top right labelled Run. Press it and it searches for GPS; when found it goes green. Press it again and the run starts. Press it again and the run stops. It is easy to operate even with gloves and in rain; and touch control is disabled during workouts so there is no risk of inadvertent taps – which are a possible cause of some of the Apple Watch issues.

The second big improvement with the Garmin is the battery life, which is around a week. That means I can track my sleep and the watch is ready for a marathon (even though I am not). Battery life does reduce if used intensively, for example with GPS and music, but still a vast gain over Apple Watch.

Music is a bit of an issue on the Garmin if you use Apple Music, since it is not supported. The only solution is the old-school method of copying MP3s to the device. On Apple Garmin makes this difficult by insisting you use Garmin Express, which only recognizes the “iTunes” library, now Apple Music. I still have a ton of CDs ripped to FLAC and my solution is to select some FLAC files, copy them to a temporary location, convert them to MP3 (I used ffmpeg), add them to the Apple Music library, copy them across with Garmin Express, then remove them from the Apple Music library. There is probably an easier way.

On the plus side, music playback works really well and I do not get the volume issues I had with Apple Watch. Tracks are shuffled by default though the algorithm seems not quite as good as on Apple Watch, and tracks can repeat too soon. There is no auto-start. Controlling music is easy: just hold down the bottom left button and the music screen appears. As with Apple Watch, you get pace and distance announcements as well as music.

Fitness statistics are better on the Garmin. V̇O2 max and heart rate zones is an interesting one. V̇O2 max is an interesting statistic but not essential to know, but heart rate zones are important to training. All these figures depend on the “Maximum heart rate” (MHR) which is traditionally calculated as 220 minus age. However this formula is a crude way of calculating MHR as it assumes everyone is roughly the same, which is not the case.

Apple Watch gives you the option to enter your own MHR rather than use the formula. However it’s not that easy to find out and will change over time so that is not ideal.

The Garmin though will auto-detect your MHR which strikes me as a better approach. According to the docs:

Auto Detection can calculate your maximum heart rate value using performance data recorded by the watch during an activity. This value may differ from an observed lower value recorded by your watch as the feature can determine a different value based on a proprietary algorithm.

In my case I seem to have a higher than average MHR and as a result the Garmin is giving me more plausible data for heart rate zones and V̇O2 max. Note though that smartwatches are not reliable for this and as the Garmin docs also say “the most accurate method to measure your maximum heart rate is a graded maximum exercise test in a laboratory setting.” There is also a suggestion for calculating it with a running test.

I still think the Garmin auto detection is preferable to the Apple Watch approach. In practice the Garmin has given me a higher figure for both V̇O2 max and MHR.

The Garmin is more pro-active than Apple Watch in assessing your fitness and making recommendations. There are features like Training Readiness, Stress measurement, Body battery, and more. When you start a run, the Garmin will recommend a training run or recommend that you rest instead (you can disable this feature if you prefer). The Garmin will also assess the Training Effect of a run, divided into aerobic and anaerobic impact scores. Another interesting metric is recovery time which assesses how long you need to rest before another high intensity training effort. It is hard to say how reliable these various indicators are (and there are more that I have not mentioned) but I feel they have some value, and should improve in accuracy over time.

Apple Watch advantages

The Apple Watch is a general-purpose smartwatch, whereas the Garmin is a fitness watch and the Forerunner series designed specifically for running – so it is not surprising that the Garmin has advantages for runners.

The Apple Watch looks nicer and less geeky, and as you would expect integrates better with an iPhone. Features like Camera Remote are handy, as is turn by turn directions. You can dictate a message into the watch, which is not possible with the Garmin. I miss the integration with Apple Music.

Apple Watch workouts appear on the paired iPhone under Fitness. If you integrate with Strava you can choose which workouts to import from the Strava app. If you integrate the Garmin with Strava it either imports all, or none of your workouts. This is a nuisance as it clutters Strava to import every single little workout or repetition. The best workaround I have found is to import none, and then import the ones you want manually via export from the Garmin Connect web application. Another idea is to import all, and immediately delete the ones you do not want. Either way, Apple Watch is preferable in this respect.

Price-wise, a Forerunner 265 costs £429.99 which is more than a basic Apple Watch 9 at £399 and much more than Apple Watch SE at £219. The Apple Watch Ultra though, which I understand is better for fitness tracking, is much more expensive at £799. Even the high end Garmin Forerunner 965 is less, at £599.99. There are cheaper Garmins as well: the Forerunner 255 is apparently a decent choice at £299.99, with most of the features of the 265 but an inferior screen and no touch control.

Some reflections

I am writing from the perspective of a runner. I do not think you should consider a Garmin over an Apple Watch if you are not looking for a sports watch. Then again, I still feel that smartwatches have disappointing utility if you exclude the fitness/health tracking features.

That said, the Garmin does illustrate the advantages of physical buttons over touch control, and the greater efficiency of a custom embedded operating system over iOS (or strictly, Watch OS).

What is the Garmin OS? There are some clues in this 2020 interview with one of the developers, Brad Larson, who said it is “a full custom OS … OS is almost stretching it. It doesn’t support multiple processes, it does threading and memory management but it doesn’t multi-process, but that’s what’s necessary. Most of our codebase is still in C … we’ve been pushing for the UI framework which sits on top of everything to be C++.”

I do not know how much has changed since then but suspect it would be a disaster if Garmin were to adopt Android Wear OS, for example, with the inevitable bloat that would come with it.

It also seems to me that Apple could significantly improve its watch from a running perspective with a little effort, applying its corporate mind to simple things like the challenge of starting a workout in typical running conditions.

As of now, I recommend Garmin over Apple Watch for running, based on my experience.

The era of tiny PCs: 400g and smaller than a paperback book

My work PC for the last few years has been a 2018 HP Omen gaming PC which has been brilliant; I have replaced the GPU and added storage but everything still works fine. That is, it used to be, until I reviewed a mini PC which has surprised me with its capability – not because it is exceptional, but because everyday technology is at the point where having something bigger is unnecessary for everyday purposes other than gaming.

Mini PC with paperback book and CD to show the size

The new PC is a Trigkey S5 with an AMD Ryzen 5560 CPU, 500GB NVMe SSD and 16GB DDR4 RAM, and currently costs around £320. Its Geekbench CPU score is better than my 5-year old HP with a Core i7.

GPU score is way less than the old HP.

Still, there is support for three displays via HDMI, DisplayPort and USB-C and 4K/60Hz is no problem.

Inside we find branded RAM and it does not look as if the components are shoe-horned in, there is plenty of space.

The power supply is external and rated at 19v and 64.98w.

Expansion is via 4 USB-A ports, one USB-C, and the aforementioned HDMI and DisplayPort sockets. There is also an Ethernet port, and of course Bluetooth and Wi-Fi.

Operating system? Interesting. It is not mentioned in the blurb but Windows 11 happens to be installed, but with one of those volume MAK (Multiple Activation Key) licenses that is not suitable for this kind of distribution (but costs the vendor hardly anything). When first run Windows setup states that “you may not use this software if you have not validly acquired a license for the software from Microsoft or its licensed distributors,” which you likely have not, but Trigkey may presume that most of its customers will not care. I recommend installing your own licensed copy of Windows as I have done, or your preferred Linux distribution.

Windows does run well however and 16GB RAM is enough for Hyper-V and Windows Subsystem for Linux (WSL) 2.0 to run well. Visual Studio 2022, VS Code, Microsoft Office, all run fine.

I am not suggesting that this particular model is the one to get, but I do think that something like this, small, light, and power-sipping, is now the sane choice for most desktop PC users.

AverMedia LiveGamer Ultra 2.1 – excellent capture card and getting better

This capture device is a neat device packaged in an unnecessarily bulky box – though to be fair the cables take more space than the capture box. It is called Ultra 2.1 because it supports HDMI 2.1, though not at the highest resolutions of which HDMI 2.1 is capable. However since an Xbox Series X or a PlayStation 5 supports up to 4K 120Hz, the Ultra 2.1 with passthrough at 4K 144Hz and support for HDR (High Dynamic Range) and VRR (Variable Refresh Rate) seems plenty good enough. I was able to capture at 3840 x 2160 at 60Hz using OBS (Open Broadcaster Software) with very low latency. 

AverMedia Live Gamer Ultra 2.1

Some features of the product are not quite ready though. Support for Avermedia’s easy to use RECentral software is not coming until the first half of 2024, according to the support page, and passthrough resolution will be enhanced to add 3440×1440 100hz in a forthcoming firmware update. Similarly, macOS support is promised before the end of 2023.

I got good results even with the product as it is though. The device is very easy to use (even if OBS is a bit fiddly) and I was glad to see that the supplied HDMI cable is fully certified. The box is USB powered, requiring a USB 3.2 Type-C port; it does not require any additional power. There is also a 4-pole audio cable supplied which can be used with a headset or controller, though I did not try this.

The box has lighting effects which to my mind are rather pointless but you can control this through the AverMedia Gaming Utility, a download from the AverMedia site. This utility can also update the firmware, which was the first thing I did. Downloads are available here.

A high quality capture box which gave me excellent results from a PS5.

Full specs:

  • Interface: USB 3.2 Gen 2 Type-C (10Gbps)
  • Input & Output (Pass-through): HDMI 2.1
  • Max Pass-Through Resolution: 2160p144 HDR/VRR, 1440p240 HDR/VRR, 1080p360 HDR/VRR
  • 3440x1440p100hz and other ultrawide resolutions promised via firmware upgrade on Nov 16th with others to follow
  • Max Capture Resolution: 2160p60
  • Supported Resolution: 2160p, 1440p, 1080p, 1080i, 720p, 576p, 576i, 480p, 480i
  • Video Format: YUY2, NV12, RGB24, P010(HDR)
  • Dimension (W x D x H): 120 x 70 x 27.6 mm (4.72 x 2.76 x 1.09 in.)
  • Weight: 115 g (4.06 oz.)

System requirements:

  • Windows® 10 x64 / 11 x64 or later
  • macOS support promised by the end of 2023.
  • Desktop: Intel® Core™ i5-6XXX + NVIDIA® GeForce® GTX 1060 or above
  • Laptop: Intel® Core™ i7-7700HQ + NVIDIA® GeForce® GTX 1050Ti or above
  • 8 GB RAM recommended (Dual-channel)

Just one snag with Bang & Olufsen’s beautiful new Edge speaker system: it is mono

Bang & Olufsen (B&O) has a long history of innovative design; it has always been the brand to look for if you want an audio system that looks beautiful as well as delivering decent sound quality.

When I arrived at the B&O booth here at IFA in berlin the unusual Shape wall speakers caught my eye. This is as much art as audio and would be a talking point in any living room.

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Shape is not new though. The press briefing began with a cloth draped over something in the middle of the floor.

The something turned out to be the Beosound Edge, a new design inspired, apparently, by the UK £1.00 coin. The presenter helpfully placed one of these alongside the speaker system. Of course we have now changed the design of our coin so it is no longer round, but never mind!

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The Edge is intended to be placed on the floor in the middle of a room, or it can be wall mounted.

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Inside the aluminium circle are 5 drivers: a 10" dual-coil woofer, two 4" midrange drivers, and two tweeters. These are driven by an active system, with an internal power amplifier providing 2 X 200w for the woofer and 4 x 100w for the midrange and tweeters.

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The midrange and tweeters are mounted back to back, so that sound emerges from both sides.

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It is an intriguing design, thanks to what B&O calls an Active Bass Port. The idea is that at low volumes the speaker behaves like a sealed box unit, which B&O says gives a more precise sound. At higher volumes, a motorised flap in the port gradually opens, so it becomes a ported system. The image below catches the Active Bass Port in action.

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There are a few other smarts in the system. B&O has integrated the speaker with Google Assistant and Amazon Echo so you can do voice control if you feel so inclined. It also supports Google Chromecast, Bluetooth streaming, and DLNA DMR  (Digital Media Player).

You can also control the volume by rocking the speaker, one way to increase, the other to decrease.

A Directional Sound Control allows you to tailor the sound coming out of each side. I am not 100% clear how this works, but you can for example designate one side for active listening, and the other for background listening.

As you can imagine, a busy show floor is no place to evaluate hi-fi. However it still sounded great. When I first saw the Edge I imagined it would be bass-shy because of the relatively small dimensions of the cabinet, but this proved not to be the case.

There is one thing that surprised me though. You cannot buy two of these and have stereo. Only a single speaker is supported, though B&O talks about “360 degree room filling sound”.

The reason, I was told, is that all the electronic processing and feedback makes it difficult to synchronize the timing of two systems to obtain an accurate stereo image. This is being worked on though, and an automatic firmware update is planned which will enable stereo at some future date.

You will be able to buy an Edge from mid-November this year.

I am not sure that this is the best sound you can get for $3,500 but what I love about it is the combination of good sound, good looks, and innovation. Value cannot be judged on sound quality alone.

More info here.

Specifications

The speaker measures 50.2cm diameter and 13cm width.

Ethernet port

Analogue line-in

Digital input

Wi-fi
Chromecast
Bluetooth 4.2 and audio streaming
DLNA – DMR

€3,250 or $3,500. Available mid-November 2018.

TalkTalk’s new Sagemcom FAST 5364 Router and WiFi Hub

TalkTalk has a new router available to its 4 million broadband customers in the UK. The router is made by Sagemcom and called the FAST 5364. The company will sell you one for £120 here but it comes for free if you get the Faster Fibre Broadband package; or for £30 with the Fast Broadband package.

TalkTalk’s previous router was the Huawei HG633 or for some luckier customers the HG635, or perhaps a DLINK DSL3782. The HG633 is a poor product with slow WiFi performance and 100 Mbps Ethernet ports. The FAST 5364 looks like an effort to put things right. It is not worth £120 (you can get a better 3rd-party router for that money) but it is well worth £30 as an upgrade.

The router comes in a smart box with a big emphasis on the step-by-step guide to getting started.

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The router itself has a perforated plastic case with a flip-out stand. On the back are four Gigabit Ethernet ports, a WAN port, a VDSL/ADSL Broadband port, a WPS button and an on-off switch. There is also a recessed Reset button.

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A handy feature is that the WiFi details are on a removable panel. The router admin password is on the back label but not on the removeable panel – better for security.

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Getting started

Presuming you are a TalkTalk customer, it should just be a matter of connecting the cables and turning on. In my case it took a little longer as I am not a TalkTalk consumer customer. I connected up, then logged into the admin at http://192.168.1.1 to enter my username and password for the internet connection, following which I was online. An LED on the front turns from amber to white to confirm.

There is an oddity though. The FAST 5364 has a red Ethernet port marked WAN. This should be suitable for connecting to a cable modem or any internet connection via Ethernet. However when I tried to use this it did not work, but kept on trying to connect via ADSL/VDSL. Either this is deliberately disabled, or this is a firmware bug.

Performance and specification

The good news is that performance on the FAST 5364 is good. Here is the spec:

Antennas: 4×4 5GHz and 3×3 2.4GHz

WiFi: 2.4GHz Wi-Fi (802.11 b/g/n) and MU-MIMO 5GHz Wi-Fi (802.11 a/n/ac)

Broadband: ADSL2+ & VDSL2

A point of interest here is that the WiFi supports a technology called Beamforming. This uses an array of antennas to optimise the signal. It is called Beamforming because it shapes the the beam according to the location of the client.

In addition, MU-MIMO (Multi-User, Multi-input, Multi-output) means that multiple WiFi streams are available, so multiple users can each have a dedicated stream. This means better performance when you have many users. TalkTalk claims up to 50 devices can connect with high quality.

Features

The FAST 5364 is managed through a web browser. Like many devices, it has a simplified dashboard along with “Advanced settings”.

From the simple dashboard, you can view status, change WiFi network name and password, and not much else.

If you click Manage my devices and then Manage advanced settings, you get to another dashboard.

Then you can click Access Control, where you get to manage the firewall, and set the admin password for the router.

Or you can click TalkTalk WI-Fi Hub, where you get more detailed status information, and can manage DHCP, Light control (literally whether the LED lights up or not), DNS (this sets the DNS server which connected clients use), DynDNS (which supports several dynamic DNS providers, not just DynDNS), Route for adding static routes, and Maintenance for firmware updates, logs, and setting an NTP server (so your router knows the time and date).

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Or you can click Internet Connectivity so you can set a DNS server to be used on the WAN side as well as username, password and other settings if you cannot connect automatically.

Firewall and port forwarding

The firewall in your router is critically important for security. Further, users often want to configure port forwarding to enable multi-user online gaming or other services to work.

Dealing with this can be fiddly so most modern routers support a feature called UPnP which lets devices on your network request port forwarding automatically.

Personally I dislike UPnP because it is a security risk if an insecure device is present on your network (cheap security cameras are a notorious example). I like to control which ports are forwarded manually. That said, UPnP is better in some ways since it allows the same port to be forwarded to different devices depending on what is in use. It is a trade-off. Ideally you should be able to specify which devices are allowed to use UPnP but that level of control is not available here. Instead, you can turn UPnP on or off.

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On the Port Forwarding screen, you can add rules manually, or select Games and Applications, which automatically sets the rules for the selected item if you specify its IP address on the network.

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You can get to this same screen via Connected Devices, in which case the IP address of the selected device is pre-populated.

The Firewall management gives you four levels:

Low: Allow all traffic both LAN->WAN and WAN->LAN. Not recommended, but not quite as bad as it sounds since NAT will give you some protection.

Medium: Allow all traffic LAN->WAN. Block NETBIOS traffic WAN->LAN. This is the default. More relaxed than I would like, presuming it means that all other traffic WAN->LAN is allowed, which is the obvious interpretation.

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High: Allow common protocols LAN->WAN. Block all traffic WAN->LAN. A good secure setting but could be annoying since you will not be able to connect to non-standard ports and will probably find some web sites or applications not working as they should.

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Custom: This seems to be the High setting but shown as custom rules, with the ability to add new rules. Thus with some effort you could set a rule to allow all traffic LAN->WAN, and block all traffic WAN->LAN except where you add a custom rule. To my mind this should be the default.

Most home users will never find this screen so it seems that TalkTalk is opening up its customers to a rather insecure setup by default, especially if there are bugs discovered in the router firmware.

I am asking TalkTalk about this and will let you know the response.

Missing features

The most obvious missing feature, compared to previous TalkTalk routers, is the lack of any USB port to attach local storage. This can be useful for media sharing. It is no great loss though, as you would be better off getting a proper NAS device and attaching it to one of the wired Ethernet ports.

Next, there is no provision for VPN connections. Of course you can set up a VPN endpoint on another device and configure the firewall to allow the traffic.

I cannot see a specific option to set a DHCP reservation, though I suspect this happens automatically. This is important when publishing services or even games, as the internal IP must not change.

There is no option to set a guest WiFi network, with access to the internet but not the local network.

Overall I would describe the router and firewall features as basic but adequate.

TalkTalk vs third party routers

Should you use a TalkTalk-supplied router, or get your own? There are really only a couple of reasons to use the TalkTalk one. First, it comes free or at a low price with your broadband bundle. Second, if you need support, the TalkTalk router is both understood and manageable by TalkTalk staff. Yes, TalkTalk can access your router, via the TR-069 protocol designed for this purpose (and which you cannot disable, as far as I can tell). If you want an easy life with as much as possible automatically configured, it makes sense to use a TalkTalk router.

That said, if you get a third-party router you can make sure it has all the features you need and configure it exactly as you want. These routers will not be accessible by TalkTalk staff. I would recommend this approach if you have anything beyond basic connectivity needs, and if you want the most secure setup. Keep a TalkTalk router handy in case you need to connect it for the sake of a support incident.

Final remarks

TalkTalk users are saying that the new router performs much better than the old ones (though this is not a high bar). For example:

“this is a very very good router with strong stable wifi. It is a massive upgrade to any of the routers supplied currently and its not just the wifi that is better. I get 16 meg upload now was 14 before”

That sounds good, and really this is a much better device than the previous TalkTalk offerings.

My main quibble is over the questionable default firewall settings. The browser UI is not great but may well improve over time. Inability to use the WAN port with a cable modem is annoying, and it would be good to see a more comprehensive range of features, though given that most users just want to plug in and go, a wide range of features is not the most important thing.

Honor 10 AI smartphone launched in London, and here are my first impressions

The Honor 10 “AI” has been launched in London, and is on sale now either on contract with Three (exclusively), or unlocked from major retailers. Price is from £31 pay monthly (free handset), or SIM-free at £399.99.

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Why would you buy an Honor 10? Mainly because it is a high-end phone at a competitive price, especially if photography is important to you. As far as I can tell, Honor (which is a brand of Huawei) offers the best value of any major smartphone brand.

How is the Honor brand differentiated from Huawei? When I first came across the brand, it was focused on a cost-conscious, fashion-conscious youth market, and direct selling rather than a big high street presence. It is a consumer brand whereas Huawei is business and consumer. At the London launch, the consumer focus is still evident, but I got the impression that the company is broadening its reach, and the deal with Three and sale through other major retailers shows that Honor does now want to be on the high street.

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What follows is a quick first impression. At the launch, Honor made a big deal of the phone’s multi-layer glass body, which gives a 3D radiant effect as you view the rear of the phone. I quite like the design but in this respect it is not really all that different from the glass body of the (excellent) Honor 8, launched in 2016. I also wonder how often it will end up hidden by a case. The Honor 10 AI is supplied with a transparent gel case, and even this spoils the effect somewhat.

The display is great through, bright and high resolution. Reflectivity is a problem, but that is true of most phones. Notable is that by default there is a notch at the top around the front camera, but that you can disable this in settings. I think the notch (on this or any phone) is an ugly feature and was quick to disable it. Unfortunately screenshots do not show the notch so you will have to make do with my snaps from another phone:

With notch:

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Without notch:

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The camera specs are outstanding, with dual rear lens 24MP + 16MP, and 24MP front. At the launch at least half the presentation was devoted to the photography, and in particular the “AI” feature. The Honor 10 has an NPU (Neural Processing Unit), which is hardware acceleration for processes involved in image recognition. All smartphone cameras do a ton of work in software to optimize images, but the Honor 10 should be faster and use less power than most rivals thanks to the NPU. The AI works in several ways. If it recognises the photo as one of around 500 “scenarios”, it will optimize for that scenario. At a detail level, image recognition will segment a picture into objects it recognises, such as sky, buildings, people and so on, and optimize accordingly. For example, people get high priority, and especially the person who is the subject of a portrait. It will also segment the image of a person into hair, eyes, mouth and so on, for further optimisation.

What is optimisation? This is the key question. One of the AI effects is bokeh (blurring the background) which can be a nice way to make a portrait. On the other hand, if you take a picture of someone with the Niagara Falls in the background, do you really want it blurred to streaks of grey so that the picture might have been taken anywhere? It is a problem, and sometimes the AI will make your picture worse. I am reserving judgment on this, but will do another post on the subject after more hands-on.

Of course you can disable the AI, and in the Pro camera mode you can capture RAW images, so this is a strong mobile for photography even if you do not like the AI aspect. I have taken a few snaps and been impressed with the clarity and detail.

24MP for the front camera is exceptional so if selfies are your thing this is a good choice.

You have various options for unlocking the device: PIN, password, pattern swipe, fingerprint, proximity of Bluetooth device, or Face Unlock. The fingerprint reader is on the front, which is a negative for me as I prefer a rear fingerprint reader that lets you grab the device with one hand and instantly unlock. But you can do this anyway with Face Unlock, though Honor warns that this is the least secure option as it might work with a similar face (or possibly a picture). I found the Face Unlock effective, even with or without spectacles.

The fingerprint scanner is behind glass which Honor says helps if your finger is wet.

There are a few compromises. A single speaker means sound is OK but not great; it is fine through headphones or an external speaker though. No wireless charging.

Geekbench scores

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PC Mark scores

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So how much has performance improved since the Honor 8 in 2016? On PCMark, Work 2.0 performance was 5799 on the Honor 8, 7069 on the 10 (+21%). Geekbench 4 CPU scores go from 5556 multi-core on the 8 to 6636 on the 10 (+19.4%).  The GPU though is more substantially improved, 4728 on the 8 and 8585 on 10 (+81.5%). These figures take no account of the new NPU.

First impressions

I must confess to some disappointment that the only use Honor seems to have found for its NPU is photo enhancement, important though this is. It does not worry me much though. I will report back on the camera, but first impressions are good, and this strikes me as a strong contender as a high-end phone at a mid-range price. 128GB storage is generous.

Spec summary

OS: Android 8.1 “Oreo” with  EMUI (“Emotion UI”) 8.1 user interface

Screen: 5.84″ 19:9, 2280p x 1080p, 432 PPI, Removeable notch

Chipset: Kirin 970 8-core, 4x A73 @ 2.36 GHz, 4x A53 @ 1.84 GHz

Integrated GPU: ARM Mali-G72MP12 746 MHz

Integrated NPU (Neural Processing Unit): Hardware acceleration for machine learning/AI

RAM: 4GB

Storage: 128GB ROM.

Dual SIM: Yes (nano SIM)

NFC: Yes

Sensors: Gravity Sensor, Ambient Light Sensor, Proximity Sensor, Gyroscope, Compass, Fingerprint sensor, infrared sensor, Hall sensor, GPS

WiFi: 802.11 a/b/g/n/ac, 2.4GHz/5GHz

Bluetooth: 4.2

Connections: USB 2.0 Type-C, 3.5mm headphone socket

Frequency bands: 4G LTE TDD: B38/B40/B414G LTE FDD: B1/B3/B5/B7/B8/B19/B203G WCDMA: B1/B2/B5/B8/B6/B192G GSM: B2/B3/B5/B8

Size and weight: 149.6 mm x 71.2 mm  x 7.7 mm, 153g

Battery: 3,400 mAh,  50% charge in 25 minutes. No wireless charging.

Fingerprint sensor: Front, under glass

Face unlock: Yes

Rear camera: Rear: 24MP + 16MP Dual Lens Camera,F1.8 Aperture.

Front camera: 24MP

Review: Orbitsound Dock E30 one-box audio system with wireless charging aims to fix the problems of stereo

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It is simple but appealing: one small box instead of all the clutter of a conventional hi-fi system. Orbtisound’s Dock E30 is also designed for today’s audio ecosystem. It supports wireless playback with Apple AirPlay, Spotify Connect, Android audio streaming over Wi-Fi, and also Bluetooth aptX and wired input via analogue or optical digital signals. There is an app for iOS and Android, and you can even dock your phone either by sitting it in the groove provided, handy for seeing cover art. You can also charge a phone using the built-in Qi wireless charging (as used by Apple), or by connecting a cable (not supplied) to a USB-C charging support. For wireless charging though you should lay the phone flat on the charging plate rather than standing it up.

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Wireless charging aside, this is all what you expect from a modern audio system; but the Dock E30 has something distinctive. This is the technology called Airsound. Orbitsound says that the problem with conventional stereo is that you have to sit in a sweet spot dead centre between and in front of the speakers to get a true audio image. “We have managed to overcome this inherent limitation in stereo by doing away with the idea of left and right channels,” says Orbitsound. What they have come up with, explained to some extent here and here, is a three-speaker system, where the sound of the main front speaker is modified by two “spatial” side speakers to give, it is claimed, a stereo experience wherever you sit. There is said to be a particular advantage when you have more than one speaker connected.

Orbitsound’s explanation of Airsound is sketchy, to say the least, but it helped me to understand the results of my listening tests. I set up the Dock E30 in my living room and tried it using various types of connection from both iOS and Android. For the main listening test though I settled on wired input for maximum consistency. I compared the E30 with several other speaker systems, including the slightly more expensive Sony SRS-X9 (now replaced by the similar SRS-X99).

First impressions are good, with a powerful bass reinforced by the passive bass radiators on the back of the unit. The power output is not specified, but I got plenty enough volume for my smallish living room. I tried walking round the room and found a good consistency of sound, though frankly the SRS-X9 which uses conventional stereo speakers was also pretty good in this respect.

How does the sound compare to that from the Sony? I found my notes contradictory at first. I felt the sound, while decent, was smoother and better defined on the Sony than on the Dock E30. At the same time, I could sometimes hear details on the Dock E30 more clearly than on the Sony. One example was the delicate guitar in the background during the intro to Steely Dan’s song Peg (which is beautifully recorded). It was more prominent on the Dock E30, even though overall I felt that the Sony had more clarity.

Pondering Orbitsound’s claim of a true stereo image wherever you sit, I pulled out a handy test track, Paul Simon’s Cars. In the middle of the track there is a little stereo effect. “You can drive them on the left” comes out of the left speaker, then “you can drive them on the right” from the right. Then Simon resumes singing in a central position.

I have to say, the Dock E30 made a complete mess of this effect. Bizarrely, the “on the right” vocal projected to the left of the image. On the Sony, everything was as it should be, so no, I had not got the channels reversed anywhere. Bear in mind that the Dock E30 only has one front-facing speaker; the other drive front-facing driver is a passive bass radiator.

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Audio processing: pros and cons

In the end this is all about processing. Orbitsound is trying to get a sense of room-filling stereo from a small box. It does this by munging the stereo signal into a mono part on the main speaker, supplemented by two spatial effects speakers that fire outwards from the left and right ends of the Dock E30, using some kind of algorithm that is not really designed to give you a true stereo image, but rather to create an illusion of depth.

This I believe explains why I found the sound perplexing at times. Some details might be brought out more prominently, others not.

You can adjust the Airsound effect by holding down mute for three seconds on the remote, then spinning the volume dial. If you adjust it for minimum Airsound, you get something close to mono. This is not a bad thing; I love my mono Squeezebox Radio. If you adjust for maximum Airsound, the sound become echoey and phasey, something which is not to my taste but might be an effect you enjoy.

Setting Airsound to minimum is close, but I would like to see an option to disable it completely and simply have mono, though that would be rather a waste of three speakers.

Don’t worry, just listen?

Listening to the stereo effects in Cars is an edge case. I found the Dock E30 enjoyable to listen to with music from classical to jazz to pop and rock. It has good bass extension, which can be excessive at times, but is easily controlled using the tone controls on the remote. Most people are not going to worry about the processing and can just listen.

Personally though I am more purist. I favour a less processed sound and prefer the clean, honest clarity of a system like the Sony XRS X9.

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A good buy?

Leaving aside the Airsound debate, the Dock E30 offers good sound quality with exceptional bass for its size.

The design is subjective of course, but while it is not objectionable, there are better-looking speaker systems in my opinion. The groove on top may trap dust, and the controls on the front are not beautiful.

On the other hand, I am very happy with the flexibility of the unit. It has a generous range of inputs, both wired and wireless. The remote with its tone controls and mute button is excellent.

The ability to charge your phone is a nice bonus.

Unfortunately I am not convinced by Airsound or that this is the best use of three speaker drivers; but at the same time it is good to see some innovative thinking. I recommend that you audition before purchase.

Specifications

Frequency response: 70Hz-17.5kHz +/- 3dB

Tone controls: Bass and treble, +/- 8dB

Drivers: 3 x 48mm neodymium drivers, 3 x 90x60mm passive bass radiators

Optional subwoofer

Removable magnetic grille

Remote

Dimensions: 291x150z114mm

Weight: 4kg

Colour: Black, Bamboo or White

Server shipments decline as customers float towards cloud

Gartner reports that worldwide server shipments have declined by 4.2% in the first quarter of 2017.

Not a surprise considering the growth in cloud adoption but there are several points of interest.

One is that although Hewlett Packard Enterprise (HPE) is still ahead in revenue (over $3 billion revenue and 24% market share), Dell EMC is catching up, still number two with 19% share but posting growth of 4.5% versus 8.7% decline for HPE.

In unit shipments, Dell EMC is now fractionally ahead, with 17.9% market share and growth of 0.5% versus HPE at 16.8% and decline of 16.7%.

Clearly Dell is doing something right where HPE is not, possibly through synergy with its acquisition of storage vendor EMC (announced October 2015, completed September 2016).

The larger picture though is not great for server vendors. Businesses are buying fewer servers since cloud-hosted servers or services are a good alternative. For example, SMBs who in the past might run Exchange are tending to migrate to Office 365 or perhaps G Suite (Google apps). Maybe there is still a local server for Active Directory and file server duties, or maybe just a NAS (Networked Attached Storage).

It follows that the big cloud providers are buying more servers but such is their size that they do not need to buy from Dell or HPE, they can go directly to ODMs (Original Design Manufacturers) and tailor the hardware to their exact needs.

Does that mean you should think twice before buying new servers? Well, it is always a good idea to think twice, but it is worth noting that going cloud is not always the best option. Local servers can be much cheaper than cloud VMs as well as giving you complete control over your environment. Doing the sums is not easy and there are plenty of “it depends”, but it is wrong to assume that cloud is always the right answer.

Blackberry KEYone launches: but we have moved on from keyboard phones

First up at Mobile World Congress is the launch of TCL’s Blackberry smartphone. TCL is a Chinese manufacturer with headquarters in Hong Kong, and has licensed the Blackberry brand. TCL also markets smartphones under its own name and as Alcatel OneTouch.

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The KEYone runs Android 7.1 “Nougat” but with a couple of distinctive features. The most obvious is the full QWERTY keyboard, though this one has extra features including gesture support, flick typing (suggested words appear as you type with one-key shortcuts), and the ability to make up to 52 keyboard shortcuts to launch applications. The spacebar doubles as a fingerprint sensor.

The other special feature is hardware-based security, based on Blackberry root of trust technology. There is also a DTEK app which monitors security and adds malware protection.

TCL says it is “the world’s most secure Android experience” though note that alternatives like Samsung’s Knox technology are also hardware based.

None of the other mainstream smartphones have physical QWERTY keyboards though. However there may be a good reason for that. I am a fan of keyboards; I am a touch typist and the keyboard is one of the things which ties me to laptops or external keyboards; I can do without a mouse, but a keyboard is hard to live without.

That said, thumb-size QWERTY keyboards miss the point somewhat, in that you cannot touch type. I suggest also that the advent of swipe-style predictive keyboards has largely removed whatever advantage these little keyboards once had. Swiping only works on a touch keyboard, and is now very effective.

The downside of a real keyboard is that you get a smaller screen.

Still, there will be some users who find a physical keyboard reassuringly familiar and the shortcut feature could be useful.

The KEYone will be available from April 2017 at around €599/£499/$549.

Quick hardware specs:

  • 4.5-inch display (1620×1080 resolution/434 PPI )
  • Qualcomm Snapdragon 625 chipset with Adreno 506 GPU.
  • 3505 mAh battery
  • 12MP rear camera with Sony IMX378 sensor.
  • 8MP front camera with fixed focus and 84-degree wide angle lens.
  • 3GB RAM and 32GB storage
  • Micro SD slot

More information here.

Farewell Nokia X? Not quite, but the signs are clear as Microsoft bets on Universal Apps

I could never make sense of Nokia X, the Android-with-Microsoft-services device which Nokia announced less than a year ago at Mobile World Congress in Barcelona:

If Nokia X is a worse Android than Android, and a worse Windows Phone than Windows Phone, what is the point of it and why will anyone buy?

Nokia X is Android without Google’s Play Store; if Amazon struggles to persuade developers to port apps to Kindle Fire (another non-Google Android) then the task for Nokia, lacking Amazon’s ecosystem, is even harder. Now, following Microsoft’s acquisition, it makes even less sense: how can Microsoft simultaneously evangelise both Windows Phone and an Android fork with its own incompatible platform and store?

Nokia X was meant to be a smartphone at feature phone prices, or something like that, but since Windows phone runs well on low-end hardware, that argument does not stand up either.

Now Nokia X is all but dead. Microsoft CEO Satya Nadella:

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Second, we are working to integrate the Nokia Devices and Services teams into Microsoft. We will realize the synergies to which we committed when we announced the acquisition last September. The first-party phone portfolio will align to Microsoft’s strategic direction. To win in the higher price tiers, we will focus on breakthrough innovation that expresses and enlivens Microsoft’s digital work and digital life experiences. In addition, we plan to shift select Nokia X product designs to become Lumia products running Windows. This builds on our success in the affordable smartphone space and aligns with our focus on Windows Universal Apps.

and former Nokia CEO Stephen Elop, now in charge of Microsoft devices:

In addition to the portfolio already planned, we plan to deliver additional lower-cost Lumia devices by shifting select future Nokia X designs and products to Windows Phone devices. We expect to make this shift immediately while continuing to sell and support existing Nokia X products.

Nadella has also announced a huge round of job cuts, mainly of former Nokia employees, around 12,500 which is roughly 50% of those who came over. Nokia’s mobile phone business is no all Windows Phone (Lumia) and Nokia X. In addition, it sells really low-end phones, the kind you can pick up for £10 at a supermarket, and the Asha range which are budget smartphones. Does Microsoft have any interest in Asha? Elop does not even mention it.

It seems then that Microsoft is focusing on what it considers strategic: Windows Phone at every price point, and Universal Apps which let developers create apps for both Windows Phone and full Windows (8 and higher) from a single code base.

Microsoft does also intend to support Android and iOS with apps, but has no need to make its own Android phones in order to do so.

My view is that Nokia did an good job with Windows Phone within the constraints of a difficult market; not perfect (the early Lumia 800 devices were buggy, for example), but better by far than Microsoft managed with any other OEM partner. I currently use a Lumia 1020 which I regard as something of a classic, with its excellent camera and general high quality.

It seems to me reassuring (from a Windows Phone perspective) that Microsoft is keeping Windows Phone engineering in Finland:

Our phone engineering efforts are expected to be concentrated in Salo, Finland (for future, high-end Lumia products) and Tampere, Finland (for more affordable devices). We plan to develop the supporting technologies in both locations.

says Elop, who also notes that Surface and Xbox teams will be little touched by today’s announcements.

Incidentally, I wrote recently about Universal Apps here (free registration required) and expressed the view that Microsoft cannot afford yet another abrupt shift in its developer platform; the continuing support for Universal Apps in the Nadella era makes that less likely.

Speculating a little, it also would not surprise me if Universal Apps were extended via Xamarin support to include Android and iOS – now that is really a universal app.

Will Microsoft add some kind of Android support to Windows Phone itself? This is rumoured, though it could be counter-productive in terms of winning over developers: why bother to create a Windows Phone app if your Android app will kind-of run?

Further clarification of Microsoft’s strategy is promised in the public earnings call on July 22nd.