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First steps with offline Silverlight and Live Framework

Yesterday I wrote a simple test application for Silverlight running on Live Mesh. It is an interesting scenario, which enables Silverlight applications to run offline, in the style of Adobe AIR. I wrote a to-do list which stores its data in the cloud; I added some items online, and deleted and added some items offline

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JavaFX warns against itself on Macs

If you navigate to JavaFX.com on a Mac, you get this warning – at least, I do, and so does at least one other:

In case you can’t read it, it says:

This applet was signed by “JavaFX 1.0 Runtime,” but Java cannot verify the authenticity of the signature’s certificate. Do you trust

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Adobe’s disappointing results, headcount reduction plans

Adobe has announced earnings slightly below its estimates. More worrying is its report of “weaker-than-expected demand for its new Creative Suite 4 family of products” and “steps to reduce its headcount by approximately 600 full-time positions globally”.

Is Adobe getting it wrong, or is this the effect of a weak global economy? I’d guess the

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JavaFX code runs at the speed of Java

The Java runtime used by Sun’s JavaFX is mature and well optimized, which means that non-visual code will generally perform well. I’ve just spotted that Josh Marinacci at Sun put up a version of my countprimes test to illustrate this. Here’s the JavaFX version. On my system JavaFX and Silverlight are neck-and-neck for this –

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Sun’s JavaFX is launched: another go at applets

Sun has launched JavaFX.

  Sun’s Eric Klein, VP of Java Marketing, explains JavaFX

What is it? Sun says:

JavaFX is a rich client platform for building cross-device applications and content. Designed to enable easy creation and deployment of rich internet applications (RIAs) with immersive media and content, the JavaFX platform ensures that

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Adobe engineer: we gotta beat Silverlight

There was an amusing incident in the Flash Player Internals session this morning at Adobe MAX Milan. An attendee asked engineer Jim Corbett about what he said was a long-standing (10 years) Flash bug. Apparently, sprites sometimes tear as they move across the screen.

Corbett said he wasn’t familiar with the problem; but maybe it

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Why it’s hard to compete with Apple in mobile app development and deployment

One OS – one device – one AppStore – easy over-the-air purchase for end users. Apple’s development and deployment model delivers results, despite mutters about lock-in and Apple helping itself to a generous slice of the revenue.

Here at Adobe MAX Europe we’ve been hearing about the future of Flash on mobile devices and even

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Amethyst from SapphireSteel: Develop Flex in Visual Studio, an alternative to Tofino

Not long ago I looked at an early preview of Ensemble’s Tofino, an extension to Visual Studio for developing Flex applications that target the Adobe Flash runtime. It was disappointing, though I’ve been assured that an improved build is in preparation. Ensemble had better be quick: I’ve just been informed of an alternative called Amethyst,

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