Flash developers fret as Adobe doubles down on PhoneGap

 

Adobe has announced Experience Manager Apps for Marketers and Developers. This comes in two flavours: Experience Manager Apps is for marketers, and PhoneGap Enterprise is for developers. The announcements are unfortunately sketchy when it comes to details, though Andre Charland’s post has a little more:

Better collaboration – With our new PhoneGap Enterprise app,

…continue reading Flash developers fret as Adobe doubles down on PhoneGap

Adobe AIR for Metro promised for first half of 2013

Adobe Game Developer Evangelist Lee Brimelow has stated on Twitter that AIR for Metro is coming next year.

we’re working on Air for Metro. It should be available first half of next year.

AIR is a way of compiling Flash applications to run outside the browser.

[Microsoft no longer uses the term Metro. We

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On BlackBerry 10, Cascades UI and Adobe AIR

I spoke to Jeff Lejeune, RIM’s Advanced User Interface Director, here at BlackBerry DevCon Europe in Amsterdam.

He is part of the team responsible for the Cascades UI, a native code UI framework for the forthcoming BlackBerry 10 OS. One of the things he told me is that the Cascades name is actually being used

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What next for Adobe Flash? Think runtime not plugin

Adobe is stating that mobile Flash will no longer be developed:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer continue to develop Flash Player in the browser to work with new

…continue reading What next for Adobe Flash? Think runtime not plugin

Developers keen to get apps on Barnes & Noble Nook

I took a quick look round the exhibition here at Adobe MAX in Los Angeles, and was intrigued to see crowds round the Barnes & Noble Nook stand, a newcomer to Max.

Barnes & Noble has its own app store for Color Nook, the AIR runtime is on the device, and in fact is

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Adobe to ship Flash 11 and AIR 3, repositions Flash vs HTML 5

Adobe has announced that Flash 11 and AIR 3 will ship in early October.

There are significant changes in this release.

Flash gets Stage 3D (previously codenamed Molehill), a set of low-level 3D APIs, GPU accelerated where hardware allows, which will make console-like 3D graphics and games possible in Flash. Stage 3D wraps DirectX on

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Adobe closes AIR Marketplace, InMarket

Adobe is giving up its efforts to support developers deploying to multiple app stores. The idea of InMarket,  announced at the Adobe MAX Conference in October 2010, was to be a one-stop distribution point for developers seeking to target multiple platforms. Adobe handled distribution and billing. The reason given:

After reviewing our efforts and based

…continue reading Adobe closes AIR Marketplace, InMarket

Hands On with Flash Builder 4.5.1 for Apple iOS

Flash 4.5.1 has been released recently, the first with integrated support for Apple iOS as well as Google Android and RIM Blackberry Tablet OS. I was keen to try my calculator app on iOS, having already tested it for Android. You can do most of the development on Windows, but I moved the project to

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Cross-platform concerns as Adobe abandons AIR for Linux

Adobe is giving up on AIR for Linux – at least, in a fully supported manner:

To support the variety of Linux-based platforms across PCs and devices, we are prioritizing a Linux porting kit for AIR (including source code), which Open Screen Project (OSP) partners can use to complete implementations of AIR for Linux-based platforms

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No Java or Adobe AIR apps in Apple’s Mac App Store

Apple’s App Store Review Guidelines appear to forbid Java or Adobe AIR applications from being published in the store:

Apps that use deprecated or optionally installed technologies (e.g., Java, [PowerPC code requiring] Rosetta) will be rejected.

Since Adobe AIR is not shipped by default with OS X, any applications requiring that runtime will not qualify.

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