Xamarin’s Miguel de Icaza was booked for a standard session room at Build, Microsoft’s developer conference in San Francisco, but the session was moved to the keynote room because of demand. I am not sure how the likely demand was calculated, but it was possibly something to do with the event app that lets attendees
…continue reading Microsoft Build goes nuts over Xamarin’s C# and .NET for iOS and Android
Aside: Hejlsberg talks about the new Xbox music app in Windows 8.1 (and Xbox One) which
…continue reading Anders Hejlsberg says C# 6.0 to use Roslyn compiler, coming in next Visual Studio after VS 2013
Microsoft’s Herb Sutter spoke at Microsoft Build in San Francisco on the future of C++.
Microsoft has been criticised for being slow to implement all the features of ISO C++ 11. Sutter says most features are now included in the public preview of Visual Studio 2013 – which has a “Go Live” license so
…continue reading Visual C++ will implement all of C++ 11 and C++ 14, some of C99 says Microsoft
Xamarin’s Miguel de Icaza (founder of the Mono project) has complained on Twitter about Microsoft’s Windows Division’s “contempt for developers” when it created the Windows Runtime and a “4th incompatible Xaml stack”, in a conversation prompted by the company’s spat with Google over the YouTube app for Windows Phone. Google wants this removed because it
…continue reading Miguel de Icaza: don’t blame Google for Microsoft’s contempt for developers
Xamarin, a company which provides tools for cross-platform development in C#, has announced its acquisition of LessPainful and the creation of cloud-based testing for mobile apps based on LessPainful’s technology and the Calabash scripting language it created.
The Test Cloud will perform automated user-interface tests on real devices, hosted by Xamarin, will provide detailed reports
…continue reading Xamarin acquires LessPainful, announces Test Cloud for mobile apps
Xamarin has announced significant updates to its developer platform. Xamarin is the company formed around 18 months ago, when Novell discontinued its investment in Mono, a cross-platform implementation of C# and the .NET Framework. Its focus is on mobile platforms, in particular iOS and Android, though there is also support for the Mac. On Windows
…continue reading Xamarin 2.0 and Xamarin Studio announced, build for OSX, iOS and Android with C#
Xamarin has released Xamarin Mac which adds Mac support to the existing iOS and Android compilers from the company:
MonoTouch: apps for iPhone and iPad using the MonoDevelop IDE on the Mac Mono for Android: apps for Android using either Visual Studio or MonoDevelop Xamarin.Mac: apps for Mac OS X using MonoDevelop on the Mac
…continue reading Xamarin brings C# to development of apps for the Mac App Store
Embarcadero has released C++ Builder XE3, the first version built on the open source clang front end for the LLVM compiler. This has enabled the product to support many new features, including extensive C++ 11 support and a 64-bit compiler.
While it is a shame that the old Borland C/C++ Compiler is no more,
…continue reading Embarcadero launches C++ Builder XE3: first built on Clang
I have been messing around with a Windows 8 app to present content from ITWriting.com in an app, mainly as a learning exercise. I came up with the idea of showing recent tweets on the main page of the app. Like this:
I thought this would be easy, but encountered several problems. I am
…continue reading Hands on Windows 8 development: Twitter and hyperlink hassles
No time to blog in detail about this; but developers with any interest in Windows 8 should check out Project Austin, a sample project for Windows 8 whose quality exceeds most of what is currently available in the Windows Store.
This is a simple note-taking app but beautifully rendered and with support for adding photos,
…continue reading Microsoft Project Austin: superb C++ code sample for Windows 8