Microsoft has announced Win2D, a Windows Runtime API that wraps Direct2D (part of DirectX), for accelerated graphics in Windows Store apps.
The new API is described here and you can download the current binary here. It is in its early stages, but already supports basic drawing, bitmap loading, some image effects, and a vector and
…continue reading Microsoft introduces a new 2D graphics API for the Windows Runtime
An email from VideoLAN concerning the port of the open source VLC media player to WinRT, the tablet platform in Windows 8, provides insight into some of the technical difficulties facing open source developers.
This is the heart of the problem:
The build process of VLC is not integrated with Windows Tools, notably Visual
…continue reading VLC efforts targeting WinRT with open source tools could enable more open source ports
Embarcardero’s John Ray Thomas and Jason Vokes spoke to me about the company’s forthcoming RAD Studio XE3 development tool and in particular the new Metropolis framework which creates apps that have the appearance of a Windows 8 “Modern UI” (formerly known as Metro) but which are really desktop applications. Metropolis works with both the Delphi/C++
…continue reading Windows 8 sideloading and Embarcadero’s Metropolis fake-WinRT framework
Embarcadero’s chief scientist Allen Bauer has posted about the problems facing tool vendors who want want to support Microsoft’s Windows Runtime (WinRT) platform with their own compilers, which he calls “Windows 8′s ‘dirty little secret.’”
The issue is that in order to enforce security and isolation in WinRT apps, Microsoft prohibits certain API calls. Even
…continue reading Third-party compilers locked out of Windows Runtime development
How difficult is it to build an app for the Windows Runtime (WinRT), which powers Metro-style apps in Windows 8?
Here is how I created a simple calculator app (this is one in an occasional series) using Visual Studio 11 beta. I started with a new Visual C# Windows Metro Style project, choosing a blank
…continue reading Hands on: building an app for Windows 8 Metro
Microsoft’s Windows chief Steven Sinofsky has written a long post describing Windows on ARM (WOA), which he says is a:
new member of the Windows family, much like Windows Server, Windows Embedded, or Windows Phone
There are many point of interest in the post, but the one which stands out for me is that
…continue reading Windows on ARM: Microsoft can write Desktop apps, but you cannot
I’ve been teasing out details about the Windows Runtime (WinRT) here at Microsoft’s BUILD conference in Anaheim, California.
WinRT is the runtime for touch-friendly Metro-style apps, in effect Microsoft’s operating system for tablets, though it has a dual personality and full desktop Windows is also available.
Microsoft experts told me that there is no client
…continue reading Data Access in Windows 8 WinRT
I’ve just come out of Martyn Lovell’s talk on WinRT internals here at BUILD in Anaheim, California.
Make no mistake: Microsoft has re-invented the Windows API in WinRT. Just to recap, WinRT is the API for Metro-style applications, the touch-centric, app-centric API for tablets and, one presumes, eventually for Windows Phone (though Microsoft has yet
…continue reading A few facts about Microsoft’s new Windows Runtime