{"id":270,"date":"2007-07-06T17:47:27","date_gmt":"2007-07-06T16:47:27","guid":{"rendered":"http:\/\/www.itwriting.com\/blog\/?p=270"},"modified":"2007-07-06T17:47:27","modified_gmt":"2007-07-06T16:47:27","slug":"fixing-the-xbox-360","status":"publish","type":"post","link":"https:\/\/www.itwriting.com\/blog\/270-fixing-the-xbox-360.html","title":{"rendered":"Fixing the Xbox 360"},"content":{"rendered":"<p>Microsoft says it will give a retrospective 3 year warranty to all owners of Xbox 360 consoles. Here&#8217;s a snippet from the <a href=\"http:\/\/www.microsoft.com\/Presspass\/press\/2007\/jul07\/07-05WarrantyExtentionPR.mspx\" target=\"_blank\">press release<\/a>: <\/p>\n<blockquote>\n<p>As a result of what Microsoft views as an unacceptable number of repairs to Xbox 360 consoles, the company conducted extensive investigations into potential sources of general hardware failures.&nbsp; Having identified a number of factors which can cause general hardware failures indicated by three red flashing lights on the console,&nbsp;Microsoft has made improvements to the console and is enhancing its Xbox 360 warranty policy for existing and new customers.<\/p>\n<\/blockquote>\n<p>While the whole world knows that the 360 is unreliable, this perhaps Microsoft&#8217;s&nbsp;first public confession. An extended warranty is good; but prospective purchasers may be even more interested in the &#8220;improvements to the console&#8221; mentioned above. Has Microsoft really found a fix to the design fault(s) which cause the problem?<\/p>\n<p>Another unanswered question concerns the DRM which causes problems for users who return consoles for repair and get back a refurbished unit that used to belong to someone else. This is a common practice in the IT industry, and normally it makes good sense, because you get a replacement quicker. Unfortunately it is a flawed plan with respect to the 360, because purchased downloads are <strong>tied to the machine on which they were downloaded<\/strong>. See <a href=\"http:\/\/forums.xbox.com\/1159815\/ShowPost.aspx\" target=\"_blank\">this thread<\/a> for the gory details, lots of unhappy customers, and Microsoft&#8217;s&nbsp;inconsistent&nbsp;response.<\/p>\n<p>You would think that someone at Microsoft would have realised even before the launch&nbsp;that this was a likely scenario. Of course it is made worse by the high number of returned machines.&nbsp;Surely Microsoft can work out some way to allow customers to re-download the games they own, fully unlocked, to a new machine. Currently the mechanism seems to be: argue with&nbsp;customer service&nbsp;until you get your Microsoft Points refunded, then re-purchase the games. That is&nbsp;a disappointingly crude mechanism.&nbsp;<\/p>\n<p>Here&#8217;s another thing that puzzles me. Let&#8217;s presume that the Xbox 360 has a design fault, to do with overheating, that makes premature failure likely. Reasonable, I think. So how long ago was this fact&nbsp;apparent to&nbsp;Microsoft? I&#8217;d have thought it would be well over a year ago. I recall users&nbsp;complaining about repeated red light incidents in early 2006. Why then did Microsoft continue turning the handle and manufacturing machines with the same flaw for so long?<\/p>\n<p>Still, users will be grateful that Microsoft has had the decency and the resources to admit to&nbsp;the problem and fix at least the hardware side of it for free.<\/p>\n<div class=\"wlWriterSmartContent\" id=\"0767317B-992E-4b12-91E0-4F059A8CECA8:83bbc404-f130-4501-81f8-4e6d50cde760\" contenteditable=\"false\" style=\"padding-right: 0px; display: inline; padding-left: 0px; padding-bottom: 0px; margin: 0px; padding-top: 0px\">Technorati tags: <a href=\"http:\/\/technorati.com\/tags\/xbox%20360\" rel=\"tag\">xbox 360<\/a>, <a href=\"http:\/\/technorati.com\/tags\/xbox%20360%20red%20lights\" rel=\"tag\">xbox 360 red lights<\/a>, <a href=\"http:\/\/technorati.com\/tags\/microsoft\" rel=\"tag\">microsoft<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft says it will give a retrospective 3 year warranty to all owners of Xbox 360 consoles. Here&#8217;s a snippet from the press release: As a result of what Microsoft views as an unacceptable number of repairs to Xbox 360 consoles, the company conducted extensive investigations into potential sources of general hardware failures.&nbsp; Having identified &hellip; <a href=\"https:\/\/www.itwriting.com\/blog\/270-fixing-the-xbox-360.html\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Fixing the Xbox 360<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[35,55],"tags":[],"class_list":["post-270","post","type-post","status-publish","format-standard","hentry","category-gaming","category-microsoft"],"_links":{"self":[{"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/posts\/270","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/comments?post=270"}],"version-history":[{"count":0,"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/posts\/270\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/media?parent=270"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/categories?post=270"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.itwriting.com\/blog\/wp-json\/wp\/v2\/tags?post=270"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}