All posts by Tim Anderson

Hi-res audio and the hi-fi press: the problem with honesty

I have posted several articles on the subject of high resolution audio – here, for example. It is a subject that fascinates me. I enjoy music more if it is accurately reproduced, and regard sound quality as something worth paying for, but is it worth investing in high resolution formats such as SACD, DVD Audio, 24/96 and higher FLAC or ALAC (Apple’s lossless audio format); or is it better to concentrate on other parts of the audio chain, on the grounds that even lowly CD and 16/44 capture music with an accuracy close to the limits of what human hearing can perceive?

Many audio enthusiasts swear that high-res formats sound much better; but solid evidence for their superiority as a delivery format is hard to come by, and when you perform simple tests like converting a high-res format into one at CD resolution and comparing the two, it is often (perhaps always) hard to hear any difference. 

High resolution formats are of course a necessity in music production, where the sound will be processed, possibly many times over, before the final master is complete.

Alan Sircom is the editor of the UK audio magazine hi-fi plus. In a frank forum discussion concerning the challenges of editing such a magazine today he makes the following remark:

For all the enmity you and yours have toward the magazine, our biggest potential loss of readers right now is coming from my stance on hi-res. I still maintain that you are paying a premium for microphone thermal noise and – at best – a more careful mastering process. I know a lot of manufacturers of DACs who (privately) agree with me… but have to continue to develop their products from 24/96 to 24/192 to 32/384 to DSD-over-USB because the audiophiles (who, let’s face it, buy our stuff) will not accept anything less. This is a sham, especially as there is a better campaign to be had (something like “brick-wall mastering is worse than brick-wall filtering”, but more pithy). However, the upshot of the excellent exposé of the hi-res game by Hi-Fi News did not cause an army of hi-res-loving audiophiles demanding more from their hi-res, it caused some of them to consider Hi-Fi News ‘hostile’ to hi-res.

If true, this is a depressing situation. The goal of home audio is to achieve the best possible sound at home within your budget, which means investing in the technology that makes the most audible difference. It is not easy to discern what that is though, which is where an independent press has a valuable role to play. According Sircom, that is difficult to do in practice, because of the constraints imposed by the economics of advertising at one end, and a readership which does not always want to hear the truth at the other.

Two ways to make a spoon: 3D printing in action

Last week I attended the Monki Gras, a distinctive event exploring how to scale craft, mainly in the context of technology but also in the context of beer.

On the second day there was a light-hearted competition. Who can make a spoon faster, a wood carver, or a geek with a 3D printer?

image

A skilled craftsperson can make a spoon in around half an hour, we learned.

In the other corner was a techie, a laptop computer and a 3D printer.

image

image

Said techie (I did not get the name unfortunately) had downloaded a spoon design from the internet and was printing it on a Prusa Mendal RepRap machine. Cost: from a few hundred pounds if you self-assemble, or £1000 or more if you purchase complete.

The software is open source: slic3r to convert a 3D model into printing instructions, and pronterface to talk to the 3D printer.

Looking in more detail at the printer, what you have is a system of cogs, rails and stepper motors that lets a print head move in three dimensions. The raw material is a spool of green plastic from faberdashery. This could be fed from the rotating white spooler at the top of the machine, though in this case only a little was needed and it was floating loose.

image

The plastic is melted by the print head and squirted out to form the object being printed. Apparently once formed it is reasonably rigid and strong.

image

Attendees observed that the competition was pretty silly, since speed is not a goal of 3D printing (and the wood carver was indeed the victor). In that sense, 3D printing is a poor way of scaling craft, though it has some potential in that a brilliant design can be reproduced as an object many times over. If you want a lot though, it is worth investing in traditional plastic moulding: setup is expensive, but once you have done one, you can do thousands more cheaply.

Still, imagine what 3D printing enables. I have a nice set of headphones, for example, which are useless because a small plastic component has broken. If I can get hold of (or make) a 3D computer model of the part, I can now make that part for little cost. You do not even need your own 3D printer; services like Shapeways let you upload the design and get the part in the post a few days later.

In niche areas like model trains and landscapes, 3D printing makes models viable even if only a few are needed. You can also have exactly the size you want, rather than being restricted to the standard sizes that are volume manufactured.

For inventors, 3D printing makes prototyping easier. You can iterate through hundreds of slightly different designs and try them out physically, rather than relying on computer models.

The opportunities are fantastic, and you can get started for little cost; though the guy at Monki Gras did note that his RepRap was temperamental and therefore a high maintenance gadget. Maybe by making a few modified parts he can improve it.

When Google Maps is wrong

When I arrived in Bologna yesterday I was well prepared. I had found my hotel on Google Maps and printed out the map. I had plenty of time, so rather than take a taxi from the airport I decided to take the bus and then a short walk to the hotel.

All went well, I thought; I got off at the right stop, crossed the river, and walked to where the hotel was on my map. It a sizeable hotel and is even marked on the map.

image

Oh dear. No hotel. I was on the right road, but instead of a welcoming hostelry there was a high fence behind which was a residential area.

I sought directions. Unfortunately I don’t speak Italian, but I pointed at the hotel on my Google Map. My helpers did not speak English but helpfully pointed me back the way that I came.

I turned on my smartphone. Bing Maps could not find the hotel at all, a fact confirmed by the full browser version.

image

I tried Nokia Drive. That could find the hotel, but placed it in the same wrong place as Google Maps. I walked there anyway. I was standing right next to the finish flag, no hotel.

Again I sought directions. This time my helper spoke good English. “It is the other side of the river”, he said. Only about 10-15 minutes walk, but still.

He was right. Here is the hotel’s map on its site, again a Google map but note with its own pushpin.

image

Google maps thinks it is east of the river, but in fact it is west of the river, approximately 1.5km away from Google’s location.

The hotel is not particularly small.

image

No surprise I guess that Google Maps has errors, but I am surprised that a prominent hotel in a well-known city is so significantly misplaced. And that Nokia Drive has the same wrong information, suggesting a common source.

The lesson: local knowledge is best.

It gives me pause for thought though. On the web, if Google cannot find you, traffic drops alarmingly. Could the same be true in the physical world? Could there be future lawsuits over lost business from missing or incorrect information on IT systems on which we rely?

Fortunately I was still in good time for a nice plate of pasta before bed.

Postscript: The hotel told us that it is aware of the issue and has told Google “many times” but has been unable to get it corrected.

Another point worth mentioning: in order to find the right bus I had consulted with Tourist Information at the airport. They had worked out my route using … Google Maps. It shows the extent Google’s service is embedded into our way of life, increasing the significance of errors.

Office 2013 annoyances: Avoiding the Backstage, slow typing in SkyDrive

I have been using Microsoft Office 2013 since the first public previews. It is a high quality release, though washed-out in appearance, but there is one thing I find annoying.

In previous versions of Office, if you start a new document and hit Save you get a Save As dialog pointing at your default save location. Type a document name, press Enter and you are done.

In Office 2013, the same steps open the Backstage, a full window view where you have first to select a location. You cannot type a document name immediately, even if you are saving to your default folder.

image

It is only one or two extra clicks, but it is annoying.

The fix is to go to File – Options and check Don’t show the Backstage when opening or saving files.

image

Now Save works in the same way as before.

If you also check Save to Computer by default, it will no longer try to save in SkyDrive every time.

This reminds me of another problem, which I doubt is unique to me. I like using SkyDrive, but there is something broken about the way Office communicates with SkyDrive. It seems to be chatty, checking perhaps whether another person is editing the online version of the document. The consequence is that sometimes (but not always) editing in Word slows to a crawl. You have to wait after each keystroke for the letter to appear. Usually this problem appears only after I have been working in a document for a while. The workaround I have found is to Save As to a local folder, and to remember to put your updated version back on SkyDrive afterwards.

Maybe there is a fix for this behaviour as well. If you know of one, please comment below.

Contract Bridge on a tablet: Funbridge vs Bridgebase vs Bridge Baron

Bridge is an ideal game for a tablet, well suited to touch control and the kind of game you can play for a few minutes or a few hours at a time, which is excellent for travellers.

So what are the choices? Here is a quick look at some favourites.

Funbridge is available for iPhone, iPad and Android. There are also versions for Windows and Mac. The Android edition is the newest but works fine, though of all of them it is the iOS release that is the nicest to use.

image

The way Funbridge works is that you always play against a computer, though this is on the internet rather than running locally, but your scores are compared with other humans playing the same hands. I have not tried the “Two players game” so I am not sure how that works, except that the other player has to be a “friend” in the Funbridge community system. It looks like you play with your friend against two bots.

Funbridge has a lot to like. The user interface is excellent, much the best of all the tablet bridge software I have used and better than most desktop bridge software too. There is a good variety of game options, including one-off games, tournaments of 5 games each, and a series ladder you can climb from 1 club to 7 no trumps. You can select one of 6 conventions, including ACOL, SAYC (American Standard), and 5 card major at three levels from beginner to expert. I think this is a hint that to get the best from Funbridge you should use the 5 card major system.

Another nice feature of Funbridge is that you can go back and replay a hand to try a different line of play. You can also see all the other scores on any hand, and how they were bid and played.

Funbridge is not perfect though. The bidding is eccentric at times, and it can be hard to persuade your partner bot to play in no trumps rather than a suit. There is definitely an art to winning at Funbridge that is a different from what it takes to win at a real bridge table.

Since you are playing against a cloud-based server, you can only play if you have an internet connection. Not so good for most flights.

Funbridge is a pay per game service. Currently 50 deals costs £1.49 (about 3p each) or if you pay more the per-deal cost falls to under 2p. Unlimited deals for a year costs £69.99.

That said, you can get 10 games a week for free, though you only get the 10 free games if you have no paid games in your account; slightly unfair to the paying customers.

Bridgebase is available for iPad, iPhone, Android and Amazon Kindle. Bridgebase also offers a browser-based game based on Adobe Flash. Like Funbridge, you can only play with an internet connection. You can either play with human opponents, or solo with three bots.

image

Of course human opponents are more fun, though there are advantages to playing with bots. No pressure, you can think for as long as you like, and none of the issues which afflict online bridge, such as players simply disappearing when in a bad contract, or being bad tempered if you make a mistake.

The Bridgebase user interface is OK though feels clunky compared to the smoothness of Funbridge. As in Funbridge, you can compare your score with other human players even if you play against bots. You cannot replay games, but you can undo your play which means you can easily cheat against the bots if you feel so inclined. Against humans your opponents have to approve an undo, which they will be reluctant to do other then in cases of genuine mis-taps.

The biggest problem with Bridgebase is the standard of the bots, which is much weaker than Funbridge. The play can be quite bizarre at times, sometimes excellent, sometimes daft.

A weak feature is that if your computer partner wins the auction, it also plays the contract, sometimes badly. I do not see the point of this. You may find yourself playing “hideous hog” style (Victor Mollo’s character who always tried to play the contract) as it is painful reaching a good contract but watching the bot throw it away.

Bridgebase is free to play, though there are subscription options online to get some extra features.

Bridge Baron is available for Android, iPad, iPhone, Amazon Kindle and Barnes and Noble Nook. It is inexpensive (£13.99 currently on the App Store) but you have to pay separately for each platform. Unlike the other two games, Bridge Baron runs entirely on your device, which is good if you are offline, but means you do not compare your score against other humans. You can set the standard from novice to advanced.

Bridge Baron plays well enough to be fun, though well short of the best computer players. You can replay games at will. You can compare your score against the Baron’s score, review the bidding and play, and undo your play at will. You can also ask for a hint from the Baron.

The Bridge Baron user interface is basic, a little worse than Bridgebase (though faster) and much worse than Funbridge. I do not know why the card icons are so small; it is like playing on a huge table.

image

Still, good fun and good value.

Conclusion

All three of these games have something to commend them. Funbridge for the best user interface and a standard good enough to be enjoyable despite a few eccentricities. Bridgebase for the option to play with real people, and for free play with bots. Bridge Baron for playing offline.

On the other hand, Bridgebase is spoilt by the poor play of its bots. Bridge Baron is dull because you cannot compare your score with other humans. Funbridge is the one I choose if I have some deals available, but can get expensive if you play a lot, and you will get annoyed with your computer partner from time to time.

There is nothing on a tablet that comes close to Jack Bridge for standard of play.

Finally, note there is no bridge app for Windows RT. So if you are a bridge addict with a Surface RT, you are out of luck.

RØDE Mic: High quality recording with iPhone or iPad

Interested in high resolution recording with an iOS device? It may be worth checking out the RØDE iXY which for $199 gets you a pair of cardiod capsule microphones which attach to the docking port on your iPad or iPhone (note that you will be holding your device upside down though it hardly matters).

image

Using the associated app you can record at 24-bit/96Khz – good enough to allow some further processing while retaining high quality.

Suggested uses are recording concerts, broadcasting, or attaching to a camera for video with superior sound (though it might be easier to use a conventional external microphone).

Currently I travel with a separate device for recording so something like this is interesting. On the other hand, the recorder I use is small and light, the batteries last for days, and I can plug in any external microphone or use the one built-in. Still, an advantage of the RØDE iXY approach is that you get to use a lovely colour app for recording, and have one less device to keep charged up on the road.

Review: Logitech Z553 2.1 Speaker System

Logitech’s Z553 speaker system has a striking appearance, dominated by a cylindrical down-firing subwoofer which also contains the power supply and amplifier.

image

image

Two small satellite speakers provide mid and high frequencies, each with two 2″ drivers and designed like binoculars stood on their side.

image

Both the sub and the satellites have integrated stands including three firm rubber-spiked feet, preventing any rocking motion.

These speakers are designed for several scenarios:

  • Position the satellites either side of a computer screen on your desk, have the subwoofer on the floor.
  • Position the satellites either side of a television, subwoofer on the floor, sit back and enjoy.
  • Connect your smartphone or tablet for ad-hoc music or video.

One thing to avoid: do not site the satellites on the floor, where they will sound dreadful. They must be on a desk or table.

The system is purely analogue (no digital input or dock) and purely wired, though there is a wired remote which Logitech calls a “control pod”. This pod has a rotary on-off and volume control, a red power LED, and a small and fiddly bass adjustment control which seems primarily to set the volume of the subwoofer; it makes a dramatic difference to the level of bass.

Connections

The main connections for the Z553 are on the back of the subwoofer.

image

Here you will find the power connector, 3.5mm stereo line in socket, left and right RCA inputs, RCA outputs for the satellite speakers, and a special connector for the control pod.

image

The control pod has connections of its own. On the left of what I suppose is the back of the pod there is an additional line in and a headphone socket.

The top of the pod is the volume control and has a smooth, weighty feel that makes it good to operate, having said which the ergonomics of the pod are not quite right. It is too easy to spin the main volume control by accident when operating the bass control, or just by brushing against it with your hand. The cable for the pod is a nuisance and it is a shame Logitech does not provide a wireless remote.

By way of mitigation, many sources provide their own volume control. For example, I used the speakers with Logitech’s discontinued Squeezebox Touch as input, and was able to use the digital volume control remotely from a web browser or tablet.

The connections are not difficult, but if you hate wires this might not be the system for you.

Another oddity concerns the inputs. There are three inputs altogether: line-in jack on the Pod, line-in jack on the sub, and RCA on the sub. However there is no way to switch between inputs if you have several connected; the sounds will simply be combined.

The Z553 system goes pretty loud, but the gain is not quite sufficient in some cases. I connected a Nokia Lumia 800 smartphone and found that even at maximum volume on both phone and Z553, I was not getting the maximum possible undistorted output.

Sound quality

If you care mainly about sound quality, you will be impressed. I was. I tried the Z553 in several scenarios, including close listening on a desk and playing at the other side of the room. The bass is rich and deep, and the integration between the satellites and the subwoofer seamless. Volume was fine for normal listening, though it would not do for parties or if you like your music very loud.

Compare the Z553 to a mid-price hi-fi system, and you may wonder why you bothered spending more. To be fair, the Z553 does have limitations. Compared to my usual active monitors, there is a little smearing of notes and congestion, and the bass is a little soft. You do not get the startling realism and depth you get from a high-end system. The Z553 holds up well though, given the price difference.

image

Pros and cons

The sound quality is great for the price, and the build feels good too. Just a few annoyances:

  • No input switcher
  • Awkward wired remote volume and tone control
  • Too many wires
  • Gain barely adequate for some sources

The styling is a matter of taste; I consider it inoffensive but would not recommend these speakers for their appearance. For me the sound quality is a higher priority, and for the price I cannot fault it. An excellent buy.

Specification

Subwoofer: 4 inches. Midrange drivers 2 inches.

Power: Satellites 2 x 10 watts RMS. Subwoofer 1 x 20 watts RMS. Max sound level quoted as 88dBc

Satellite speakers are 160mm (6.3″) high

Subwoofer cabinet is 381mm (15″) high and 160mm (6.3″) diameter

 

Amazon AutoRip: great service, or devaluing music?

Or possibly both. Amazon’s AutoRip service means that when you buy one of a limited, but considerable, range of CDs, you get an MP3 version in your Amazon cloud player for free. Even past purchases are automatically added, which means US customers have received emails informing them that hundreds or in some cases thousands of tracks have been added to their Amazon cloud player.

image

The service adds value to CD purchases in several ways. You get instant delivery, so you can start listening to your music straight away, and when the CD comes in the post, you can enjoy the artwork and play it on your hi-fi for best quality.

Amazon is differentiating from Apple, which only sells a download.

An infernal creature lies in the details though. Here are a few comments from Steve Hoffman’s music forum:

Got Auto-rip Pink Floyd’s DSOTM 2011 mastering of the DSOTM SACD that I bought in 2003.

and

I now have autorips of cd’s I no loner own…..interesting concept.

and

I now have autorips of CDs I bought as gifts.

These customers have done nothing wrong. They bought a CD from Amazon and gave it away or sold it, but it is still in their Amazon history, so now they have the MP3s.

Another interesting point is that Amazon appears to treat all versions of the same recording as equal. This is why I have included the comment about the Pink Floyd album above. Record companies have done well over the years by persuading fans to buy the same CD again in a remastered version, sometimes with bonus tracks. The Beatles 2009 remastered CDs are a well-known example. But if customers with unremastered CDs are now getting remastered MP3s automatically, this type of sale is harder to make.

The gift issue is more serious. The terms and conditions say:

Albums purchased in orders including one or more items marked as “gifts” at purchase are not eligible for AutoRip.

and intriguingly:

If you cancel your order or return this album, our normal order cancellation and product return policies will apply regarding the physical version of this album. However, if you download any of the tracks on the MP3 version of the album from your Cloud Player library (including if you have enabled auto-download to a device and any of the tracks on the MP3 version of the album auto-download), you will be considered to have purchased the MP3 version of the album from the Amazon MP3 Store and we will charge your credit card (or other payment method) for the then-current price of the MP3 version of the album (which will be non-refundable and may be a higher price than the physical version of the album).

Someone therefore has thought about the problem, though I predict unhappy customers, if they buy a faulty CD, return it, and find they have been charged anyway thanks to an auto-download feature of which they might not understand the implications.

Note also that many CDs are purchased as gifts without being marked as gifts in Amazon’s system. The idea of marking items as gifts is that you can have gift wrapping and get an item sent to another address, but if you plan to do your own wrapping, it is not necessary.

Here is something else. Audio enthusiasts are not happy with MP3s, preferring the real and/or psychological benefits of the lossless CD format for sound quality. For many people though, the audio is indistinguishable or they do not care about the difference.

What do you do if you receive a CD in the post, having already downloaded and enjoyed the MP3 versions of the tracks? I imagine some customers will figure that they have no use for the CD and sell it.  Provided they do not return the CD to Amazon, I cannot see anything in Amazon’s terms and conditions that forbids this, though I can see ethical and possibly legal difficulties in some territories.

The consequence is that someone may lose a sale.

Subscription is the future

My view on this is simple. The only sane way to sell music today is via subscription – the Spotify or Xbox Music model. The idea of “owning” music (which was never really ownership, but rather a licence tied to physical media) is obsolete with today’s technology.

Amazon’s new initiative demonstrates how little value there is in a downloaded MP3 file – so vanishingly small, that it can give them away to past customers for nothing.

A good quarter for Nokia, but Lumia still has far to go

Some good news from Nokia at last. The company reports sales ahead of expectations along with “underlying profitability” in the fourth quarter of 2012.

Success for Windows Phone? It is a positive sign, but short of a breakthrough. Here are the details. I am showing three quarters for comparison: fourth quarter 2011, third quarter 2012, and fourth quarter 2012.

  Q4 2011 Q3 2012 Q4 2012
Mobile phone units, millions 113.5 77 79.6
Smartphone units, millions (Lumia in brackets) 19.6 (?) 6.3 (2.9) 6.6 (4.4)

Looking in more detail at the Smartphone units, the Q4 2011 smartphones were mostly Symbian. Lumia (Windows Phone) was launched in October 2011 but with only two models and limited territories (it also sold short of expectations, and rumour has it, with a high rate of returns).

Lumia units increased by 51% over Q3, but considering that Q3 was a bad quarter as customers waited for Windows Phone 8 that is a decent but not stunning improvement. Lumia units exceeded Symbian units, but remain far short of what Nokia used to achieve with Symbian.

There is also a warning about Q1 2013:

Seasonality and competitive environment are expected to have a negative impact on the first quarter 2013 underlying profitability for Devices & Services, compared to the fourth quarter 2012.

That said, here is what Nokia said in the Q3 release:

Nokia expects the fourth quarter 2012 to be a challenging quarter in Smart Devices, with a lower-than-normal benefit from seasonality in volumes, primarily due to product transitions and our ramp up plan for our new devices.

It looks as if the company prefers to be cautious in its financial statements.

image

NVIDIA Tegra 4 chipset: faster performance, longer battery life

NVIDIA has announced the Tegra 4 chipset, which combines an NVIDIA GPU with a quad-core ARM Cortex-A15 CPU.

According to ARM, the Cortex-A15 delivers around twice the performance of the Cortex-A9, used in Tegra 3, and is able to address up to 1TB of RAM.

The Tegra 4 GPU has 72 cores, compared to 12 cores on Tegra 3.

In addition, NVIDIA is including what it calls “Computational Photography Architecture” which uses both CPU and GPU to improve photographic capability.

The part of the announcement that most caught my eye though is the claim of “up to 45 percent less power than its predecessor, Tegra 3, in common use cases”.

Tegra 4 will enable high-performance smartphones, but I am more interested in what this and other next-generation chipsets will offer for tablets. Microsoft’s Surface RT would be more compelling with Tegra 4, rather than its current Tegra 3, since it suffers from poor performance in some cases (Excel, for example) and longer battery life would do no harm either.

There will be even less reason to want a laptop.

NVIDIA’s newly announced Project SHIELD gaming portable also uses a Tegra 4 chipset.

image