Tag Archives: .net

Should you use Entity Framework for .NET applications?

I have been working on a project which I thought would be simpler than it turned out to be – nothing new there, most software projects are like that.

The project involves upload and download of large files from Azure storage. There is a database as part of the application, nothing too demanding, but requiring some typical CRUD (Create, Retrieve, Update, Delete) functionality. I had to decide how to implement this.

First, a confession. I am comfortable using SQL and my normal approach to a database application is to use ADO.NET DataReaders to read data. They are brilliant; you just send some SQL to the database and back comes the data in a format that is easy to read back in C# code.

When I need to update the data, I use SqlCommand.ExecuteNonQuery which executes arbitrary SQL. It is easy to use parameters and transactions, and I get full control over how many connections are open and so on.

This approach has always worked well for me and I get excellent performance and complete flexibility.

However, when coding in ASP.NET MVC and Visual Studio you are now steered firmly towards Entity Framework (EF), Microsoft’s object-relational mapping library. You can use a code-first approach. Simply create a C# class for the object you want to store, and EF handles all the drudgery of creating tables and building SQL queries, letting you concentrate on the unique features of your application.

In addition, you can right-click in the Solution Explorer, choose Add Controller, and a wizard will generate all the code for listing, creating, editing and deleting those objects.

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Well, that is the idea, and it does work, but I soon ran into issues that made me wonder if I had made the right decision.

One of the issues is what happens when you change your mind. Maybe that field should be an Int rather than a String. Maybe you need a second phone number field. Maybe you need to create new tables. How do you keep the database in synch with your classes?

This is called Code First Migrations and involves running commands that work out how the database needs to change and generates code to update it. It’s clever stuff, but the downside is that I now have a bunch of generated classes and a generated _MigrationHistory table which I did not need before. In addition, something when slightly wrong in my case and I ended up having to comment out some of the generated code in order to make the migration work.

At this point EF is creating work for me, rather than saving it.

Another issue I encountered was puzzling out how to do stuff beyond the most trivial. How do you replace an HTML edit box with a dropdown list? How do you exclude fields from being saved when you call dbContext.SaveChanges? What is the correct way to retrieve and modify data in pure code, without data binding?

I am not the first to have questions. I came across this documentation: an article promisingly entitled How to: Add, Modify, and Delete Objects which tells you nothing of value. Spot how many found it helpful:

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You should probably start here instead. Still, be aware that EF is by no means straightforward. Instead of having to know SQL and the basics of ADO.NET commands and DataReaders, you now have to know EF, and I am not sure it is any less intricate. You also need to be comfortable with data binding and LINQ (Language Integrated Query) to make sense of it all, though I will add that strong data binding support is one reason whey EF is a good fit for ASP.NET MVC.

Should you use Entity Framework? It remains, as far as I can tell, the strategic direction for data access on Microsoft’s platform, and once you have worked out the basics you should be able to put together simple database applications more quickly and more naturally than with manually coded SQL.

I am not sure it makes sense for heavy-duty data access, since it is harder to fine-tune performance and if you hit subtle bugs, you may end up in the depths of EF rather than debugging your own code.

I would be interested in hearing from other developers. Do you love EF, avoid it, or is it just about OK?

Xamarin 3.0 brings iOS visual design to Visual Studio, cross-platform XAML, F#, NuGet and more

Xamarin has announced the third version of its cross-platform tools, which use C# and .NET to target multiple platforms, including iOS, Android and Mac OS X.

Xamarin 3.0 is a big release. In summary:

Xamarin Designer for iOS

Using a visual designer for iOS Storyboard projects, you can create and modify a GUI in both Visual Studio and Xamarin Studio (Xamarin’s own IDE). The designer uses the native Storyboard format, so you can open and modify existing files created in Xcode on the Mac. The technology here is amazing, since you iOS controls are rendered remotely on a Mac, and transmitted to the designer on Windows. See here for a quick hands-on.

Xamarin Forms

Xamarin has created the cross-platform GUI framework that it said it did not believe in. It is based on XAML though not compatible with Microsoft’s existing XAML implementations. There is no visual designer yet.

Why has Xamarin changed its mind? It was pressure from enterprise customers, from what I heard from CEO Nat Friedman. They want to make internal mobile apps with many forms, and do not want to rewrite the GUI code for every mobile platform they support.

Friedman made the point that Xamarin Forms still render as native controls. There is no drawing code in Xamarin Forms.

“The challenge for us in  building Xamarin forms was to give people enhanced productivity without compromising the native approach. The mix and match approach, where you can mix in native code at any point, you can get a handle for the native control, we’re think we’ve got the right compromise. And we’re not forcing Xamarin forms on you, this is just an option,”

he told me.

Again, there is a quick hands-on here.

F# support

F# is now officially supported in Xamarin projects. This brings functional programming to Xamarin, and will be warmly welcomed by the small but enthusiastic F# community (including, as I understand it, key .NET users in the financial world).

Portable Class Libraries

Xamarin now supports Microsoft’s Portable Class Libraries, which let you state what targets you want to support, and have Visual Studio ensure that you write compatible code. This also means that library vendors can easily support Xamarin if they choose to do so.

NuGet Packages

The NuGet package manager has transformed the business of getting hold of new libraries for use in Visual Studio. Now you can use it with Xamarin in both Visual Studio and Xamarin Studio.

Microsoft partnership

Perhaps the most interesting part of my interview with Nat Friedman was what he said about the company’s partnership with Microsoft. Apparently this is now close both from a technical perspective, and for business, with Microsoft inviting Xamarin for briefings with key customers.

Microsoft’s new open source direction for C# and .NET (and native compilation too): Anders Hejlsberg explains

At the April 2014 Build conference Microsoft made some far-reaching announcements about its .NET platform and the C# programming language. Yes, there was talk of C# 6.0, the next version, but the real changes are more profound. Specifically:

C# and Visual Basic have a new compiler, itself written in C#, code-named Roslyn. Roslyn is not just a new compiler; Microsoft now calls it the “.NET Compiler Platform”.

There is a new commitment to open source for .NET projects. Microsoft formed the .NET Foundation to oversee existing open source projects, including  ASP.NET, Entity Framework, the Azure .NET SDK, and now Roslyn as well. “When it comes to development projects we are going to operate from the premise that open source is the default. Unless there are reasons why it does not work,” said C# lead architect Anders Hejlsberg.

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Note that open source does not mean chaos. It does mean that you can fork the project if you want – the Roslyn license is Apache 2.0 – but getting Microsoft to accept new features you have contributed will not be trivial. Hejlsberg makes the point that language features are easy to add, but impossible to take away, so extreme care is necessary.

Microsoft is also supporting cross-platform C# to a greater extent than it has done in the past. The most obvious sign of this is its cooperation with Xamarin, which provides C# compilers for iOS and Android. Xamarin’s Miguel de Icaza got a top billing at Build, and is also involved in the .NET Foundation.

There is more though. The idea of standardised C# is re-emerging:

“The last ECMA standard was C# 2.0. There wasn’t a lot of demand for it, but that demand has recently risen and we have re engaged with the ECMA community to produce a standard for C# 5.0,” said Hejlsberg.

This bears some unpacking. Why was there little demand for ECMA C#? Partly I would guess from the assumption the C# was firmly in Microsoft’s grip, with Java the obvious choice for cross-platform development. The main interest was from the Mono folk (Miguel de Icaza again), which implemented .NET for Linux and the Mac with some success, but nothing to disturb Java’s momentum.

The focus now though is on mobile, and interest in C# is stronger, mainly from Microsoft-platform developers reaching beyond Windows. There is also Unity, which uses C# as a scripting language for developing games for multiple platforms, including iOS, Android, Windows, Mac, Linux, Xbox, PS3 and Wii – PS4 is coming very soon.

Microsoft has now consciously embraced multiple platforms, as evidenced by Office for iOS as well as the Xamarin collaboration. “We want C#developers to build great applications across different form factors and different device platforms,” said Jay Schmelzer Director of Program Management for Visual Studio.

You might observe that this position has been forced on the company by the rise of iOS and Android, a view which likely has some merit, but the impact it has on C# and .NET itself is still real.

I asked Hejlsberg to unpack the difference between the Roslyn project and C# 6.0, bearing in mind that both are covered on the Roslyn open source site; you can see the current status of C# 6.0 and the next Visual Basic here.

Roslyn is the name for the project that encompasses the new C#compiler and the new VB compiler and the new language services that they share. C# 6.0 is the name of the next version of the C #language which will have a specification and which will have an implementation. We are implementing C# 6.0 on the Roslyn platform. We are not going to continue to evolve our old C++ C# compiler – the C# compiler was originally written in C++ and has been evolved up through C# 5.0. That is where we are going to retire that code base, and going forward versions of C# will be built on Roslyn and therefore will be built open source. Unlike previously where, boom. C# came down from the sky with a set of features, it is going to happen more organically now, people will submit pull requests, open up issues, and you will see us work on these features. You will see them from inception to fruition.

“The C# team, the Roslyn team, the VB team, their day to day workplace now is the open source site. That is where they check-in code. It is a community in the making.

Even that is not all. At Build, Microsoft also announced .NET Native, which is a native compiler for C# and Visual Basic, now in preview for x64 Store apps. What is the difference between .NET Native and the existing NGen native compiler for .NET? Over to Hejlsberg:

NGen is the native feature that we currently support. NGen is really, “I’m going to JIT [Just in time compile] your code and then snapshot all the data structures and dump them in a file so that I can quickly rebuild that file later when you run this particular application”. But it is the same code generator and all the same features, and JIT is still there. NGen is really a way to pre-cache the JIT output and therefore get better performance, but it adds to the size of your app because you still have all the assemblies and metadata and then the NGen image as well.

.NET Native is a completely different approach. Instead of the JIT we use the backend from the C++ compiler. You can think of it as a linker that takes as input assemblies, and as output produces a PE [Portable Executable] executable. In the process this linker or code generator will analyse all the IL [Intermediate Language] that goes into the application and it will apply a thing known as tree-shaking where it eliminates all of the code that will never execute based on known execution roots.

In other words, the public static main of your program and also whatever pieces of your app that you designate as reflectable, they also become roots. Based on that we produce an optimised exe, and into that exe we link the pieces of the framework that you are referencing. We link in a garbage collector [GC], and it looks to the operating system just like an exe. When you run it, it runs a local GC in there and it is as efficient really as C++ code.

There are some restrictions associated with .net native, mainly that you can’t just willy-nilly reflect on the whole world. You can’t just generate new code and ask for that to be jitted because they may not be a JIT compiler. We are considering allowing you to link in a JIT compiler, but there are certain execution environments which don’t permit jitting, like Xbox. If you use reflection in your lap you have to tell us what to keep reflectable, because otherwise we will optimise it away.

According to Schmelzer:

The preview out today is scoped to Store app x64 and ARM. We haven’t run into any technical limitation that shows it can’t be done across the breadth, it is just a matter of request and need.

Open source, native code compilation, and an innovative compiler: it adds up to huge changes for C# and .NET, positive ones as far as I can tell.

The Xamarin connection is intriguing though. Developers in general admire the technology as far as I can tell, but it is expensive, and paying out for a Xamarin subscription on top of maybe MSDN for Visual Studio is too much for some smaller organisations and does not encourage experimentation. Might Microsoft acquire Xamarin and build Visual Studio into an IDE targeting all the major mobile platforms, but with special hooks to Azure-hosted services?

That prospect makes sense to me, though it would be a shame if the energetic Xamarin culture became bogged down in big-company bureaucracy. Currently though: no news to report.

A quick hands-on with native code compilation for .NET

I had a quick look at the .NET Native Preview. I am interested to see what the benefits might be. Note that currently the preview only supports 64-bit Windows Store apps.

Here is what is promised:

For users of your apps, .NET Native offers these advantages:

  • Fast execution times
  • Consistently speedy startup times
  • Low deployment and update costs
  • Optimized app memory usage

I created a small C# app that counts prime numbers using a simple approach. I created it first as a Universal App that does not use .NET Native, and then as a second app that does use .NET Native.

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My initial results are disappointing. The time taken to count prime numbers is similar in both apps.

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As a further test, I added code that adds the prime numbers found to a ListView control using an async task. The idea was to see if GUI interaction and multi-threading would be more revealing than simply crunching numbers in a tight loop. The apps takes much longer with this enabled, but again, there is nothing to choose between the two.

Did I really succeed in compiling the app to native code? I think so. Here are the contents of the AppX folder for the standard .NET executable:

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and here for the native compiled executable – note the additional DLLs:

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I am not actually surprised that there is no performance benefit in my example. JIT (just-in-time) compilation means that any .NET application is native code at runtime, though optimization might be different.

I have ended up with a much larger app to deploy, though the relative difference would be less, I imagine, with an app that contains more code.

I can also readily believe that start-up time will be better for a native compiled app, since there is no need for the JIT compiler. However my app is so small that this is not significant.

My question though is what kind of app will benefit most from native compilation? I would be interested to see guidance on this.

Of course it is also possible that later iterations of the technology will yield different results.

Infragistics building cross-platform development strategy on XAML says CEO

I spoke to Dean Guida, CEO at Infragistics, maker of components for Windows, web and mobile development platforms. Windows developers with long memories will remember Sheridan software, who created products including Data Widgets and VBAssist. Infragistics was formed in 2000 when Sheridan merged with another company, ProtoView.

In other words, this is a company with roots in the Microsoft developer platform, though for a few years now it has been madly diversifying in order to survive in the new world of mobile. Guida particularly wanted to talk about IgniteUI, a set of JQuery controls which developers use either for web applications or for mobile web applications wrapped as native with PhoneGap/Cordova.

“The majority of the market is looking at doing hybrid apps because it is so expensive to do native,” Guida told me.

Infragistics has also moved into the business iOS market, with SharePlus for SharePoint access on an iPad, and ReportPlus for reporting from SQL Server or SharePoint to iPad clients. Infragistics is building on what appears to be a growing trend: businesses which run Microsoft on the server, but are buying in iPads as mobile clients.

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Other products include Nuclios, a set of native iOS components for developers, and IguanaUI for Android.

I asked Guida how the new mobile markets compared to the traditional Windows platform, for Infragistics as a component vendor.

“The whole market’s in transition,” he says. “People are looking at mobility strategy and how to support BYOD [Bring Your Own Device], all these different platforms, and a lot of our conversations are around IgniteUI. We need to reach the iPad, and more than the iPad as well.”

“There’s still a huge market doing ASP.NET, Windows Forms, WPF. It’s still a bigger market, but the next phase is around mobility.”

What about Windows 8, does he think Microsoft has got it right? Guida’s first reaction to my question is to state that the traditional Windows platform is by no means dead. “[Microsoft] may have shifted the focus away from Silverlight and WPF, but the enterprise hasn’t, in terms of WPF. The enterprise has not shifted aware from WPF. We’ve brought some of our enterprise customers to Microsoft to show them that, some of the largest banks in the world, the insurance industry, the retail industry. These companies are making a multi-year investment decision on WPF, where the life of the application if 5 years plus.

“Silverlight, nobody was really happy about that, but Microsoft made that decision. We’re going to continue to support Silverlight, because it makes sense for us. We have a codebase of XAML that covers both WPF and Silverlight.”

Guida adds that Windows 8 and Windows Phone 8 are “great innovation”, mentioning features like Live Tiles and people hub social media aggregation, which has application in business as well. “They’re against a lot of headwind of momentum and popularity, but because Microsoft is such an enterprise company, they are going to be successful.”

How well does the XAML in Infragistics components, built for WPF and Silverlight, translate to XAML on the Windows Runtime, for Windows 8 store apps?

“It translates well now, it did not translate well in the beginning,” Guida says, referring to the early previews. “We’re moving hundreds of our HTML and XAML components to WinJS and WinRT XAML. We’re able to reuse our code. We have to do more work with touch, and we want to maintain performance. We’re in beta now with a handful of components, but we’ll get up to 100s of components available.”

It turns out that XAML is critical to the Infragistics development strategy for iOS as well as Windows. “We wrote a translator that translates XAML code to iOS and XAML code to HTML and JavaScript. We can code in XAML, add new features, fix bugs, and then it moves over to these other platforms. It’s helped us move as quickly as we’ve moved.”

What about Windows on ARM, as in Surface RT? “We fully support it,” says Guida, though “with a straight port, you lose performance. That’s what we’re working on.”

A glimpse into the internal battles that set the future of Windows and .NET

A couple of posts from Hal Berenson give insight into the internal battles at Microsoft as the company worked out its strategy to rescue Windows from irrelevance in the world of mobile and tablets. Berenson is now President of True Mountain Group LLC but was formerly at Microsoft where his roles included SQL Server development and architecture, Mobile Development Tools strategy, and General Manager of Forefront identity and security products.

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Berenson left Microsoft in October 2010, but by that time the strategy behind Windows 8 and Windows Phone 8 would have been in place.

According to Berenson, there were two core options for evolving Windows. There may have been others, but the heart of it is this: what to do with .NET. One option was to make .NET the app model for Windows, which is what was planned for the original Longhorn, before it was reset and became the less radical update that was Windows Vista. The other was to create a new app model based on native code. Steven Sinofsky, the Windows President, chose the latter, which is why .NET is only one of three options for programming the new tablet personality in Windows 8. This meant going down the opposite path from that of Windows Phone 7, which has an entirely .NET-based programming model.

You may recall from other sources that Steven Sinofsky has never been known to be a .NET fan.  While others within Microsoft, and even senior people in the (pre-Windows 8) Windows organization, wanted to move to an entirely .NET app model for Windows Steven did not.  He (and others fyi) wanted to re-engage the native code C++ developers that Microsoft had been neglecting.  And they wanted to co-opt the huge base of web developers to create apps for the Windows platform.  Well, what had the Windows Phone guys done?  They’d implemented a .NET only app platform.  Could the Windows Phone app platform evolve to address the native and web developers?  Sure.  But with no existing library of apps and a desire not to have .NET-centric platform at the core of Windows Sinofsky apparently felt pretty comfortable ignoring the Windows Phone team’s work.

This goes a long way to explain the puzzlement many of us experienced when it transpired that having created in Windows Phone 7 the basis for a touch-friendly operating system that could easily be extended to larger form factors such as tablets, Microsoft chose instead to do a new thing entirely for its tablet strategy.

One take on this is that Berenson’s account illustrates the chaos at Microsoft. Windows Phone was created in a mad hurry in reaction to the iPhone and the ascendance of touch UIs, reusing pieces of .NET, Silverlight and Zune to bring something to market quickly. Then the company’s next move was not to build on that, but to throw it away, even in the context of a mobile and device revolution that was and is a huge threat to its core business. And where was CEO Steve Ballmer in all of this?

The other take though is how this shows the determination and strategic focus of Windows boss Steven Sinofsky. He did not believe that rebuilding the Windows user interface on .NET would save it, with the Longhorn experiment no doubt a factor in that conviction, so he refused to go down that path again, despite the cost in terms of time and, perhaps more seriously, the impact on the developer ecosystem. Microsoft platform developers were asked first to bet on .NET and Silverlight, and now to bet on this new thing the Windows Runtime, and many are disillusioned or even angry. A hard decision; but putting long term strategy ahead of the immediate demands of your customers may be the right thing, in fact the only right thing.

Berenson also confirms what many of us have always assumed: that the removal of the Start menu on the Windows 8 desktop is all about making the new personality in Windows hard to avoid:

The Start menu, and indeed the entire desktop, are legacies that will have to be removed from Windows over time.  While the desktop itself is probably with us for a couple of additional major Windows releases (though there may be truly desktop-free editions sooner than that) the start menu was something that Steven has bet he could get away with not bringing forward into Windows 8.  By doing so he forces users to start living in the new usage paradigm rather than totally avoiding it.  Yes you can still set up a system to avoid leaving the desktop most of the time.  But you can’t avoid the new world completely.  In doing so he sets people up to eventually accept systems without the desktop at all (or at least Windows RT systems for personal use even if they need the desktop at work, for example).

Personally I no longer miss the Start menu; but its absence is certainly a barrier to adoption for Windows 8, as new users struggle to navigate the operating system.

Note: Berenson has kindly commented below. Note his point that merely working at Microsoft does not give you detailed knowledge of all decisions made there.

Platform churn? If it is in Windows 8, we are committed to it says Microsoft

I interviewed Corporate VP of Microsoft’s developer division Soma Somasegar at the Visual Studio 2012 launch last week; see the article on the Register here. I asked about the inconsistency of the Microsoft platform, and the way the platform story has changed over the years (Win32, .NET, WPF, Silverlight and now Windows Runtime). Can developers trust in the longevity of today’s platform, especially on the client?

Here is what I thought was interesting about his reply:

Any technology you see shipping as part of Windows 8, we are very committed to that.

So what ships in Windows 8? Well, for reasons which are hard to discern for those of us outside Microsoft, Silverlight is not shipped in Windows 8. It is an optional download. In fact, the only plug-in installed by default is Adobe Flash:

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No, that does not imply that Microsoft is committed to Flash; but it does suggest lack of commitment to Silverlight, which we knew.

What you do get though is .NET Framework 4.5. This is baked in and cannot be removed as far as I can tell, though you can add and remove some advanced features.

This means you also have Windows Presentation Foundation (WPF); and in fact Somasegar specifically refers to this alongside Win32 and the new Windows Runtime.

The inclusion of technology in a current Microsoft product has implications for its support lifecycle. The ancient Visual Basic runtime, for example, is still assured of a long life since it is part of Office 2013.

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My guess is that Microsoft’s thinking goes something like this. Right now, as the October launch date of Windows 8 approaches, what Microsoft needs most urgently is a viable ecosystem for its new Windows Runtime environment. This, you will notice, is the focus of the forthcoming BUILD conference as so far announced.

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What, though, of the Windows desktop, has Microsoft abandoned it as legacy? My guess is that we will get deliberately mixed messaging on the subject. On the one hand, Microsoft has relegated the desktop to a single tile in the new Start screen. On the other hand, most of us will spend most of our time in the desktop, not least developers who need it to run Visual Studio. If Microsoft succeeds in establishing the new Windows Runtime platform, it would not surprise me to see a little more love given to the desktop in, say, Windows 9.

Microsoft’s platform story is messy, without question, and especially so in mobile. We have seen Windows Mobile replaced by the incompatible Windows Phone 7, and now those loyal developers who invested in the Silverlight/XNA Windows Phone 7 technologies are finding that it is all change again in Windows Phone 8 and Windows 8 (though the exact details await the release of the Windows Phone SDK).

It seems clear though that the company’s current intent is that Windows Runtime evolves as the primary client platform for both phone and tablet, while desktop remains for legacy support and for applications that do not fit the new model, such as Visual Studio and (for the time being) Office.

What if Microsoft fails to establish the Windows Runtime as a popular app platform? All I can add is that I know of no Plan B.

Using Windows Runtime (WinRT) APIs from desktop applications

After trying out Windows 8 notifications from a Windows Forms application, I did a bit of research into using the Windows Runtime (WinRT) API from desktop applications.

It turns out that this is something Microsoft planned for:

Desktop apps should for the most part be able to use WinRT. This is an area where we should have more information moving forward.

says Microsoft’s David Lamb, in Developer Support. He was answering a question about the Proximity APIs.

How do you do it? In C/C++, according to Steve Harne:

For this to build, you’ll need to set the following compiler switches in the the C++ Win32 Console wizard generated project:

C/C++ / General Settings
    Enable Windows Runtime Extensions (/ZX)
    Additional #Using Directories (/AI) -> set this to "C:\Program Files (x86)\Windows Kits\8.0\Windows Metadata" (modify as per your installation)

C/C++ / Code Generation
    Disable Minimal Rebuild (/Gm-)  -> this is not compatible with /ZX

In .NET applications you can set a reference to Windows.winmd. This is a WinRT metadata file, which you can browse in the Visual Studio object browser.

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You even get a short summary describing each class and class member.

Note that as Microsoft’s Larry Osterman explains here:

there is absolutely no (zero) il in the windows.winmd file – it’s a metadata-only assembly. This is important because winmd files only describe structure, they don’t contain code (note that the C# compiler can produce hybrid winmd files that also contain some code, this was to support certain C# scenarios)

While a lot of stuff works, there will be WinRT API calls that make no sense other than for real WinRT apps. It is also worth noting that all of this is specific to Windows 8 (and higher, I presume). Since most desktop apps will need to be compatible at least with Windows 7, this requires some care. Lamb also says:

WinRT APIs may be tied to Metro style apps, Desktop apps or potentially available to both. The documentation will list which environments (Desktop, Metro style or both) a given API works in.

and in fact you can see this in the documentation. For example, the docs for the ToastNotification class states:

Applies to: Metro style apps | desktop apps

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whereas if you look at the ContactPickerUI class, it says:

Applies to: Metro style apps only

For those APIs where desktop use is supported, you can go right ahead.

New Windows 8, new Visual Studio 2012

Microsoft has released the Release Candidate of Visual Studio 2012 (now the official name), which you can download here, to coincide with the release of Windows 8 Release Preview and Windows Server 2012 Release Preview.

Visual Studio also has a new logo, as you can see from the setup window below.

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Microsoft’s Jason Zander has posted about the new release here. Some of the main areas of difference between the RC and the Beta are:

  • Better performance
  • User interface tweaks including the return of a little more colour to the product
  • Solution Explorer filtering
  • New Metro style app templates
  • Improved XAML and Blend designers
  • Updated ASP.NET 4.5 web forms to support the await keyword
  • Tweaks to LightSwitch, Team Foundation Server, Architectural Tools

There is also a more detailed post by Scott Hanselman on what’s new in web development here.

Convert .NET Intermediate Language to JavaScript

Whomever called JavaScript the assembly language of the web was a true prophet.

Compiling .Net code to JavaScript is not new. I have heard that Microsoft’s Office Web Apps, browser-hosted editing of Office documents, are built with Script#.

The difference with JSIL is that it compiles .NET Intermediate Language (IL), and therefore works with any .NET language – though note that:

JSIL is still in development. You will hit bugs

The screenshot says it all

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