RemObjects is previewing a new native Mac IDE for its Oxygene and C# compilers. Oxygene is a Delphi-like language (in other words, a variant of Object Pascal) which targets iOS, Mac, Android, Windows Phone and Windows. RemObjects C# shares the same targets. Both can compile to .NET assemblies for Windows, or to Mono for cross-platform
…continue reading RemObjects previews native Apple Mac IDE for C#, .NET, Oxygene
Microsoft CEO Satya Nadella has penned a rather long public letter which sets out his ambitions for the company. It is not full of surprises for those who have been paying attention, but confirms what we are already seeing in projects such as Office for iPad: Microsoft is positioning itself for a world in which
…continue reading Microsoft repositions for a post-Windows client world
Microsoft invests substantial resources in supporting developers; yet the last two topics I have explored in earnest – the Azure blob storage service, and ASP.NET MVC with Azure Active Directory integration – have been frustrating and difficult. Admittedly I am only an occasional developer, but I suspect my experience is common. What is going wrong,
…continue reading Supporting developers: how could Microsoft improve?
Apple has announced a new programming language, called Swift. (There was already a language called Swift, used for parallel scripting, but Apple links to the other Swift in case you land on the wrong page. So far it looks like the other Swift has not returned the favour).
For as long as I can remember,
…continue reading Apple’s Swift programming language: easy coding for OS X and iOS at last?
Xamarin has announced the third version of its cross-platform tools, which use C# and .NET to target multiple platforms, including iOS, Android and Mac OS X.
Xamarin 3.0 is a big release. In summary:
Xamarin Designer for iOS
Using a visual designer for iOS Storyboard projects, you can create and modify a GUI in
…continue reading Xamarin 3.0 brings iOS visual design to Visual Studio, cross-platform XAML, F#, NuGet and more
Today Xamarin announced version 3.0 of its cross-platform mobile development tools, which let you target Android and iOS with C# and .NET. I have been trying a late beta preview.
In order to use Xamarin 3.0 with iOS support you do need a Mac. However, you can do essentially all of your development in Visual
…continue reading Hands on with Xamarin 3.0: a cross-platform breakthrough for Visual Studio
…continue reading Hands on with Cordova in Visual Studio
At the April 2014 Build conference Microsoft made some far-reaching announcements about its .NET platform and the C# programming language. Yes, there was talk of C# 6.0, the next version, but the real changes are more profound. Specifically:
C# and Visual Basic have a new compiler, itself written in C#, code-named Roslyn. Roslyn is not
…continue reading Microsoft’s new open source direction for C# and .NET (and native compilation too): Anders Hejlsberg explains
I am not a designer and prefer to avoid things like animation as too difficult. On the other hand, I am writing an electronic card game and it looks bad if the cards move without any animation. There is also an issue in that animation is built into the standard controls, so if you do
…continue reading Getting animated: basics in Windows Store apps