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By tim, on July 29th, 2011 Follow tim on Twitter
When I attended the 2010 GPU programming conference hosted by NVIDIA I encounted Tidepowerd, which has a .NET library called GPU.NET for GPU programming.
GPU programming enables amazing performance improvements for certain types of code. Most GPU programming is done in C/C++, but Typepowerd lets you run code in .NET, simply marking any methods
…continue reading GPU Programming for .NET: Tidepowerd’s GPU.NET gets some improvements, more needed
By tim, on July 19th, 2011 Follow tim on Twitter
Yesterday, SUSE and Xamarin announced, in effect, the transfer of all things Mono to Xamarin.
The agreement grants Xamarin a broad, perpetual license to all intellectual property covering Mono, MonoTouch, Mono for Android and Mono Tools for Visual Studio. Xamarin will also provide technical support to SUSE customers using Mono-based products, and assume stewardship
…continue reading The strategy behind Mono has shifted: ten years of open source .NET
By tim, on June 21st, 2011 Follow tim on Twitter
A detailed benchmark posted on codeproject investigates the performance of basic operations including string handling, hash tables, math generics, simple arithmetic, sorting, file scanning and (for C#) platform invoke of native code. These are the conclusions:
There is only a small performance penalty for C# on the desktop versus C++. Mono is generally slower
…continue reading C# vs C++ and .NET vs Mono vs Compact Framework performance tests
By tim, on May 16th, 2011 Follow tim on Twitter
Mono is an open source implementation of .NET, formerly sponsored by Novell, and its future following Novell’s acquisition by Attachmate has been the subject of speculation.
Today Mono leader Miguel de Icaza has revealed new plans. In a blog post, he announces Xamarin, a new company focused on Mono. This company will build new
…continue reading Mono splits from Novell/Attachmate to form basis of new company
By tim, on March 22nd, 2011 Follow tim on Twitter
It is a busy time for cross-platform toolkits. Adobe has released AIR 2.6, and reading the list of what’s new you would think it was mainly for mobile, since the notes focus on new features for Apple iOS, though AIR is also a runtime for Windows, Linux and desktop Mac. New features for iOS
…continue reading Adobe AIR 2.6, MonoMac 1.0, cross-platform is not dead yet
By tim, on March 8th, 2011 Follow tim on Twitter
Miguel de Icaza’s report from the Game Developer Conference is upbeat, rightly so in my view as usage of Mono is continuing to build, not only in game development with Unity, a development tool that uses Mono as its scripting engine, but also for mobile development for Apple’s iOS with Monotouch and for Android
…continue reading Mono project: no plans for cross-platform WPF
By tim, on February 10th, 2011 Follow tim on Twitter
I’ve posted an article on trying out MonoTouch, which builds on the open source Mono project to provide a means of developing apps for Apple’s iOS using C# and the .NET Framework.
It is easy to assume that since the .NET Framework is Microsoft’s technology, using a non-Microsoft implementation is risky. Then again, Mono
…continue reading Trying out MonoTouch – C# for Apple’s iPhone and iPad
By tim, on November 19th, 2010 Follow tim on Twitter
A week or so ago I posted about the Java crisis and what it means for developers. The post attracted attention both here and later on The Guardian web site where it appeared as a technology blog. It was also picked up by Reddit prompting a discussion with over 500 posts.
So what
…continue reading What you are saying about the Java crisis
By tim, on November 13th, 2010 Follow tim on Twitter
What is happening with the Java language and runtime? Since Java passed into the hands of Oracle, following its acquisition of Sun, there has been a succession of bad news. To recap:
The JavaOne conference in September 2010 was held in the shadow of Oracle OpenWorld making it a less significant event than in
…continue reading The Java crisis and what it means for developers
By tim, on June 28th, 2010 Follow tim on Twitter
Mary Branscombe has an excellent ZDNet post on Why do we (love to) hate Microsoft, and asks:
What would Microsoft need to do and say to you for you to be happy to call yourself a fan?
In part she’s reacting to Frank Shaw’s Microsoft by the Numbers in which he highlights the success
…continue reading Why we love to hate Microsoft
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