Category Archives: gadgets

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Asus Project Precog dual-screen laptop: innovation in PC hardware, but missing the keyboard may be too high a price

Asus has announced Project Precog at Computex in Taiwan. This is a dual-screen laptop with a 360° hinge and no keyboard.

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The name suggests a focus on AI, but how much AI is actually baked into this device? Not that much. It features “Intelligent Touch” that will change the virtual interface automatically and adjust the keyboard location or switch to stylus mode. It includes Cortana and Amazon Alexa for voice control. And the press release remarks optimistically that “The dual-screen design of Project Precog lets users keep their main tasks in full view while virtual assistants process other tasks on the second screen,” whatever that means – not much is my guess, since is the CPU that processes tasks, not the screen.

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Even so, kudos to Asus for innovation. The company has a long history of bold product launches; some fail, some, like the inexpensive 2007 Eee PC which ran Linux, have been significant. The Eee PC was both a lot of fun and helped to raise awareness of alternatives to Windows.

The notable feature of Project Precog of course is not so much the AI, but the fact that it has two screens and no keyboard. Instead, if you want to type, you get an on-screen keyboard. The trade-off is extra screen space at the cost of convenient typing.

I am not sure about this one. I like dual screens, and like many people much prefer using two screens for desktop work. That said, I am also a keyboard addict. After many experiments with on-screen keyboards on iPads, Windows and Android tablets, I am convinced that the lack of tactile feedback and give on a virtual keyboard makes them more tiring to work on and therefore less productive.

Still, not everyone works in the same way as I do; and until we get to try a Project Precog device (no date announced), we will not know how well it works or how useful the second screen turns out to be.

OnePlus 6: another contender for best value premium smartphone

Hot on the heels of the Honor 10 AI comes the OnePlus 6, another example of a high-end smartphone at an affordable price.

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The OnePlus 6 has a 6.28″ display and is powered by a Qualcomm Snapdragon 845: 4 x2.8 GHz plus 4×1.7 GHz Kryo CPU cores and Adreno 630 GPU. The 845 also features the Hexagon 685 DSP including the Snapdragon Neural Processing Engine so it can make its own claim to AI processing.

Glass body, notch, face unlock, fingerprint sensor on the rear where it belongs, and a 16MP + 20MP rear camera.

The camera is interesting. There are three cameras, two rear and one front, all based on Sony sensors. Unlike the Honor 10, you get OIS (Optical Image Stabilization) to help reduce camera shake. Pixel count is slightly lower than on the Honor 10 though.

Another benefit of the OnePlus 6 is water-resistance. It will survive a quick dunk, apparently, but not immersion.

Prices are a tad higher than for an Honor 10 but still well below a Samsung S9 (£739) though of course the price you actually pay may vary:

6GB RAM + 64GB Storage £469
8GB RAM + 128GB Storage £519
8GB RAM + 256GB Storage £569

Honor 10 AI smartphone launched in London, and here are my first impressions

The Honor 10 “AI” has been launched in London, and is on sale now either on contract with Three (exclusively), or unlocked from major retailers. Price is from £31 pay monthly (free handset), or SIM-free at £399.99.

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Why would you buy an Honor 10? Mainly because it is a high-end phone at a competitive price, especially if photography is important to you. As far as I can tell, Honor (which is a brand of Huawei) offers the best value of any major smartphone brand.

How is the Honor brand differentiated from Huawei? When I first came across the brand, it was focused on a cost-conscious, fashion-conscious youth market, and direct selling rather than a big high street presence. It is a consumer brand whereas Huawei is business and consumer. At the London launch, the consumer focus is still evident, but I got the impression that the company is broadening its reach, and the deal with Three and sale through other major retailers shows that Honor does now want to be on the high street.

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What follows is a quick first impression. At the launch, Honor made a big deal of the phone’s multi-layer glass body, which gives a 3D radiant effect as you view the rear of the phone. I quite like the design but in this respect it is not really all that different from the glass body of the (excellent) Honor 8, launched in 2016. I also wonder how often it will end up hidden by a case. The Honor 10 AI is supplied with a transparent gel case, and even this spoils the effect somewhat.

The display is great through, bright and high resolution. Reflectivity is a problem, but that is true of most phones. Notable is that by default there is a notch at the top around the front camera, but that you can disable this in settings. I think the notch (on this or any phone) is an ugly feature and was quick to disable it. Unfortunately screenshots do not show the notch so you will have to make do with my snaps from another phone:

With notch:

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Without notch:

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The camera specs are outstanding, with dual rear lens 24MP + 16MP, and 24MP front. At the launch at least half the presentation was devoted to the photography, and in particular the “AI” feature. The Honor 10 has an NPU (Neural Processing Unit), which is hardware acceleration for processes involved in image recognition. All smartphone cameras do a ton of work in software to optimize images, but the Honor 10 should be faster and use less power than most rivals thanks to the NPU. The AI works in several ways. If it recognises the photo as one of around 500 “scenarios”, it will optimize for that scenario. At a detail level, image recognition will segment a picture into objects it recognises, such as sky, buildings, people and so on, and optimize accordingly. For example, people get high priority, and especially the person who is the subject of a portrait. It will also segment the image of a person into hair, eyes, mouth and so on, for further optimisation.

What is optimisation? This is the key question. One of the AI effects is bokeh (blurring the background) which can be a nice way to make a portrait. On the other hand, if you take a picture of someone with the Niagara Falls in the background, do you really want it blurred to streaks of grey so that the picture might have been taken anywhere? It is a problem, and sometimes the AI will make your picture worse. I am reserving judgment on this, but will do another post on the subject after more hands-on.

Of course you can disable the AI, and in the Pro camera mode you can capture RAW images, so this is a strong mobile for photography even if you do not like the AI aspect. I have taken a few snaps and been impressed with the clarity and detail.

24MP for the front camera is exceptional so if selfies are your thing this is a good choice.

You have various options for unlocking the device: PIN, password, pattern swipe, fingerprint, proximity of Bluetooth device, or Face Unlock. The fingerprint reader is on the front, which is a negative for me as I prefer a rear fingerprint reader that lets you grab the device with one hand and instantly unlock. But you can do this anyway with Face Unlock, though Honor warns that this is the least secure option as it might work with a similar face (or possibly a picture). I found the Face Unlock effective, even with or without spectacles.

The fingerprint scanner is behind glass which Honor says helps if your finger is wet.

There are a few compromises. A single speaker means sound is OK but not great; it is fine through headphones or an external speaker though. No wireless charging.

Geekbench scores

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PC Mark scores

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So how much has performance improved since the Honor 8 in 2016? On PCMark, Work 2.0 performance was 5799 on the Honor 8, 7069 on the 10 (+21%). Geekbench 4 CPU scores go from 5556 multi-core on the 8 to 6636 on the 10 (+19.4%).  The GPU though is more substantially improved, 4728 on the 8 and 8585 on 10 (+81.5%). These figures take no account of the new NPU.

First impressions

I must confess to some disappointment that the only use Honor seems to have found for its NPU is photo enhancement, important though this is. It does not worry me much though. I will report back on the camera, but first impressions are good, and this strikes me as a strong contender as a high-end phone at a mid-range price. 128GB storage is generous.

Spec summary

OS: Android 8.1 “Oreo” with  EMUI (“Emotion UI”) 8.1 user interface

Screen: 5.84″ 19:9, 2280p x 1080p, 432 PPI, Removeable notch

Chipset: Kirin 970 8-core, 4x A73 @ 2.36 GHz, 4x A53 @ 1.84 GHz

Integrated GPU: ARM Mali-G72MP12 746 MHz

Integrated NPU (Neural Processing Unit): Hardware acceleration for machine learning/AI

RAM: 4GB

Storage: 128GB ROM.

Dual SIM: Yes (nano SIM)

NFC: Yes

Sensors: Gravity Sensor, Ambient Light Sensor, Proximity Sensor, Gyroscope, Compass, Fingerprint sensor, infrared sensor, Hall sensor, GPS

WiFi: 802.11 a/b/g/n/ac, 2.4GHz/5GHz

Bluetooth: 4.2

Connections: USB 2.0 Type-C, 3.5mm headphone socket

Frequency bands: 4G LTE TDD: B38/B40/B414G LTE FDD: B1/B3/B5/B7/B8/B19/B203G WCDMA: B1/B2/B5/B8/B6/B192G GSM: B2/B3/B5/B8

Size and weight: 149.6 mm x 71.2 mm  x 7.7 mm, 153g

Battery: 3,400 mAh,  50% charge in 25 minutes. No wireless charging.

Fingerprint sensor: Front, under glass

Face unlock: Yes

Rear camera: Rear: 24MP + 16MP Dual Lens Camera,F1.8 Aperture.

Front camera: 24MP

Review: Orbitsound Dock E30 one-box audio system with wireless charging aims to fix the problems of stereo

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It is simple but appealing: one small box instead of all the clutter of a conventional hi-fi system. Orbtisound’s Dock E30 is also designed for today’s audio ecosystem. It supports wireless playback with Apple AirPlay, Spotify Connect, Android audio streaming over Wi-Fi, and also Bluetooth aptX and wired input via analogue or optical digital signals. There is an app for iOS and Android, and you can even dock your phone either by sitting it in the groove provided, handy for seeing cover art. You can also charge a phone using the built-in Qi wireless charging (as used by Apple), or by connecting a cable (not supplied) to a USB-C charging support. For wireless charging though you should lay the phone flat on the charging plate rather than standing it up.

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Wireless charging aside, this is all what you expect from a modern audio system; but the Dock E30 has something distinctive. This is the technology called Airsound. Orbitsound says that the problem with conventional stereo is that you have to sit in a sweet spot dead centre between and in front of the speakers to get a true audio image. “We have managed to overcome this inherent limitation in stereo by doing away with the idea of left and right channels,” says Orbitsound. What they have come up with, explained to some extent here and here, is a three-speaker system, where the sound of the main front speaker is modified by two “spatial” side speakers to give, it is claimed, a stereo experience wherever you sit. There is said to be a particular advantage when you have more than one speaker connected.

Orbitsound’s explanation of Airsound is sketchy, to say the least, but it helped me to understand the results of my listening tests. I set up the Dock E30 in my living room and tried it using various types of connection from both iOS and Android. For the main listening test though I settled on wired input for maximum consistency. I compared the E30 with several other speaker systems, including the slightly more expensive Sony SRS-X9 (now replaced by the similar SRS-X99).

First impressions are good, with a powerful bass reinforced by the passive bass radiators on the back of the unit. The power output is not specified, but I got plenty enough volume for my smallish living room. I tried walking round the room and found a good consistency of sound, though frankly the SRS-X9 which uses conventional stereo speakers was also pretty good in this respect.

How does the sound compare to that from the Sony? I found my notes contradictory at first. I felt the sound, while decent, was smoother and better defined on the Sony than on the Dock E30. At the same time, I could sometimes hear details on the Dock E30 more clearly than on the Sony. One example was the delicate guitar in the background during the intro to Steely Dan’s song Peg (which is beautifully recorded). It was more prominent on the Dock E30, even though overall I felt that the Sony had more clarity.

Pondering Orbitsound’s claim of a true stereo image wherever you sit, I pulled out a handy test track, Paul Simon’s Cars. In the middle of the track there is a little stereo effect. “You can drive them on the left” comes out of the left speaker, then “you can drive them on the right” from the right. Then Simon resumes singing in a central position.

I have to say, the Dock E30 made a complete mess of this effect. Bizarrely, the “on the right” vocal projected to the left of the image. On the Sony, everything was as it should be, so no, I had not got the channels reversed anywhere. Bear in mind that the Dock E30 only has one front-facing speaker; the other drive front-facing driver is a passive bass radiator.

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Audio processing: pros and cons

In the end this is all about processing. Orbitsound is trying to get a sense of room-filling stereo from a small box. It does this by munging the stereo signal into a mono part on the main speaker, supplemented by two spatial effects speakers that fire outwards from the left and right ends of the Dock E30, using some kind of algorithm that is not really designed to give you a true stereo image, but rather to create an illusion of depth.

This I believe explains why I found the sound perplexing at times. Some details might be brought out more prominently, others not.

You can adjust the Airsound effect by holding down mute for three seconds on the remote, then spinning the volume dial. If you adjust it for minimum Airsound, you get something close to mono. This is not a bad thing; I love my mono Squeezebox Radio. If you adjust for maximum Airsound, the sound become echoey and phasey, something which is not to my taste but might be an effect you enjoy.

Setting Airsound to minimum is close, but I would like to see an option to disable it completely and simply have mono, though that would be rather a waste of three speakers.

Don’t worry, just listen?

Listening to the stereo effects in Cars is an edge case. I found the Dock E30 enjoyable to listen to with music from classical to jazz to pop and rock. It has good bass extension, which can be excessive at times, but is easily controlled using the tone controls on the remote. Most people are not going to worry about the processing and can just listen.

Personally though I am more purist. I favour a less processed sound and prefer the clean, honest clarity of a system like the Sony XRS X9.

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A good buy?

Leaving aside the Airsound debate, the Dock E30 offers good sound quality with exceptional bass for its size.

The design is subjective of course, but while it is not objectionable, there are better-looking speaker systems in my opinion. The groove on top may trap dust, and the controls on the front are not beautiful.

On the other hand, I am very happy with the flexibility of the unit. It has a generous range of inputs, both wired and wireless. The remote with its tone controls and mute button is excellent.

The ability to charge your phone is a nice bonus.

Unfortunately I am not convinced by Airsound or that this is the best use of three speaker drivers; but at the same time it is good to see some innovative thinking. I recommend that you audition before purchase.

Specifications

Frequency response: 70Hz-17.5kHz +/- 3dB

Tone controls: Bass and treble, +/- 8dB

Drivers: 3 x 48mm neodymium drivers, 3 x 90x60mm passive bass radiators

Optional subwoofer

Removable magnetic grille

Remote

Dimensions: 291x150z114mm

Weight: 4kg

Colour: Black, Bamboo or White

A Windows 10 annoyance: controlling autoplay

I installed Cyberlink PowerDVD on a new  Windows 10 PC (Fall Creators Update) and was annoyed to find that it opened whenever I put a CD into the computer drive.

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PowerDVD is a good DVD and Blu-Ray player though the company’s products are among the most annoying in terms of pressing you to upgrade or buy additional products. I was not surprised that it had grabbed an autoplay association even though I did not recall getting any options on installation. Windows 10 is meant to give the user more control in this respect.

I typed AutoPlay into the Start menu and up came the Windows 10 settings. Autoplay is on, but there is no setting for CDs.

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This dialog also has a link for Default App Settings so I clicked that.

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No setting for CDs here, though there is a default music player, and it is not PowerDVD. I clicked the link in this dialog for Set defaults by app and selected PowerDVD. Perhaps this would show me what it has hooked into.

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So apparently Power Media Player has grabbed the file association for files ending dot (no further extension) but it did not show how it was picking up CD autoplay. In fact, .CDA files are set to VLC. Further, if you don’t like an association here, you can’t easily change it. I clicked the dot link and got this:

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No, there is no option for “Do nothing”; and if you have ever clicked that “Look for an app in the Store” thing, you will know how unrewarding it is.

Hmm, I wonder if the old Control Panel can help? I opened Control Panel and typed Autoplay:

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So there it is. A nice logical dialog, and I dropped down the list for Audio CD and Enhanced Audio CD and selected Take no action.

I’ve posted this for two reasons. First, in case anyone else struggles to find this setting. And second, because it shows how far Microsoft has to go before Windows 10 settings are coherent and logical for users.

The price of free Wi-Fi, and is it a fair deal?

Here we are in a pub trying to get on the Wi-Fi. The good news: it is free:

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But the provider wants my mobile number. I am a little wary. I hate being called on my mobile, other than by people I want to hear from. Let’s have a look at the T&C. Luckily, this really is free:

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But everything has a cost, right? Let’s have a look at that “privacy” policy. I put privacy in quotes because in reality such policies are often bad news for your privacy:

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Now we get to the heart of it. And I don’t like it. Here we go:

“You also agree to information about you and your use of the Service including, but not limited to, how you conduct your account being used, analysed and assessed by us and the other parties identified in the paragraph above and selected third parties for marketing purposes”

[You give permission to us and to everyone else in the world that we choose to use your data for marketing]

“…including, amongst other things, to identify and offer you by phone, post, our mobile network, your mobile phone, email, text (SMS), media messaging, automated dialling equipment or other means, any further products, services and offers which we think might interest you.”

[You give permission for us to spam you with phone calls, texts, emails, automated dialling and any other means we can think of]

“…If you do not wish your details to be used for marketing purposes, please write to The Data Controller, Telefönica UK Limited, 260 Bath Road, Slough, SLI 4DX stating your full name, address, account number and mobile phone number.”

[You can only escape by writing to us with old-fashioned pen and paper and a stamp and note you have to include your account number for the account that you likely have no clue you even have; and even then, who is to say whether those selected third parties will treat your personal details with equal care and concern?]

A fair deal?

You get free Wi-Fi, O2 gets the right to spam you forever. A fair deal? It could be OK. Maybe there won’t in fact be much spam. And since you only give your mobile number, you probably won’t get email spam (unless some heartless organisation has a database linking the two, or you are persuaded to divulge it).

In the end it is not the deal itself I object to; that is my (and your) decision to make. What I dislike is that the terms are hidden. Note that the thing you are likely to care about is clause 26 and you have to not only view the terms but scroll right down in order to find it.

Any why the opt-out by post only? There is only one reason I can think of. To make it difficult.

Windows Mixed Reality: Acer headset review and Microsoft’s (lack of) content problem

Acer kindly loaned me a Windows Mixed Reality headset to review, which I have been trying over the holiday period.

First, an aside. I had a couple of sessions with Windows Mixed Reality before doing this review. One was at IFA in Berlin at the end of August 2017, where the hardware and especially the software was described as late preview. The second was at the Future Decoded event in London, early November. On both occasions, I was guided through a session either by the hardware vendor or by Microsoft. Those sessions were useful for getting a hands-on experience; but an extended review at home has given me a different understanding of the strengths and weaknesses of the product. Readers beware: those rushed “reviews” based on hands-on sessions at vendor events are poor guides to what a product is really like.

A second observation: I wandered into a few computer game shops before Christmas and Windows Mixed Reality hardware was nowhere to be seen. That is partly because PC gaming has hardly any bricks and mortar presence now. Retailers focus on console gaming, where there is still some money to be made before all the software becomes download-only. PC game sales are now mainly Steam-powered, with a little bit of competition from other download stores including GOS and Microsoft’s Windows Store. That Steam and download dominance has many implications, one of which is invisibility on the High Street.

What about those people (and there must be some) who did unwrap a Windows Mixed Reality headset on Christmas morning? Well, unless they knew exactly what they were getting and enjoy being on the bleeding edge I’m guessing they will have been a little perplexed and disappointed. The problem is not the hardware, nor even Microsoft’s implementation of virtual reality. The problem is the lack of great games (or other virtual reality experiences).

This may improve, provided Microsoft sustains enough momentum to make Windows Mixed Reality worth supporting. The key here is the relationship with Steam. Microsoft cheerfully told the press that Steam VR is supported. The reality is that Steam VR support comes via preview software which you get via Steam and which states that it “is not complete and may or may not change further.” It will probably all be fine eventually, but that is not reassuring for early adopters.

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My experience so far is that native Windows MR apps (from the Microsoft Store) work more smoothly, but the best content is on Steam VR. The current Steam preview does work though with a few limitations (no haptic feedback) and other issues depending on how much effort the game developers have put into supporting Windows MR.

I tried Windows MR on a well-specified gaming PC: Core i7 with NVIDIA’s superb GTX 1080 GPU. Games in general run super smoothly on this hardware.

Getting started

A Windows Mixed Reality headset has a wired connection to a PC, broken out into an HDMI and a USB 3.0 connection. You need Windows 10 Fall Creators Update installed, and Setup should be a matter of plugging in your headset, whereupon the hardware is detected, and a setup wizard starts up, downloading additional software as required.

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In my case it did not go well. Setup started OK but went into a spin, giving me a corrupt screen and never completing. The problem, it turned out, was that my GPU has only one HDMI port, which I was already using for the main display. I had the headset plugged into a DisplayPort socket via an adapter. I switched this around, so that the headset uses the real HDMI port, and the display uses the adapter. Everything then worked perfectly.

The controllers use Bluetooth. I was wary, because in my previous demos the controllers had been problematic, dropping their connection from time to time, but these work fine.

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They are perhaps a bit bulky, thanks to their illuminated rings which are presumably a key part of the tracking system. They also chew batteries.

The Acer headsets are slightly cheaper than average, but I’ve enjoyed my time with this one. I wear glasses but the headset fits comfortably over them.

A big selling point of the Windows system is that no external tracking sensors are required. This is called inside-out tracking. It is a great feature and makes it easier just to plug in and go. That said, you have to choose between a stationary position, or free movement; and if you choose free movement, you have to set up a virtual boundary so that you do not walk into physical objects while immersed in a VR experience.

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The boundary is an important feature but also illustrates an inherent issue with full VR immersion: you really are isolated from the real world. Motion sickness and disorientation can also be a problem, the reason being that the images your brain perceives do not match the physical movement your body feels.

Once set up, you are in Microsoft’s virtual house, which serves as a kind of customizable Start menu for your VR experiences.

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The house is OK though it seems to me over-elaborate for its function, which is to launch games and apps.

I must state at this point that yes, a virtual reality experience is amazing and a new kind of computing. The ability to look all around is extraordinary when you first encounter it, and adds a level of realism which you cannot otherwise achieve. That said, there is some frustration when you discover that the virtual world is not really as extensive as it first appears, just as you get in an adventure game when you find that not all doors open and there are invisible barriers everywhere. I am pretty sure though that a must-have VR game will come along at some point and drive many new sales – though not necessarily for Windows Mixed Reality of course.

I looked for content in the Windows Store. It is slim pickings. There’s Minecraft, which is stunning in VR, until you realise that the controls do not work quite so well as they do in the conventional version. There is Space Pirate, an old-school arcade game which is a lot of fun. There is Arizona Sunshine, which is fine if you like shooting zombies.

I headed over to Steam. The way this works is that you install the Steam app, then launch Windows Mixed Reality, then launch a VR game from your Steam library. You can access the Windows Desktop from within the Windows MR world, though it is not much fun. Although the VR headset offers two 1440 x 1440 displays I found it impossible to keep everything in sharp focus all the time. This does not matter all that much in the context of a VR game or experience, but makes the desktop and desktop applications difficult to use.

I did find lots of goodies in the Steam VR store though. There is Google Earth VR, which is not marked as supporting Windows MR but works. There is also The Lab, which a Steam VR demo which does a great job of showing what the platform can do, with several mini-games and other experiences – including a fab archery game called Longbow where you defend your castle from approaching hordes. You can even fire flaming arrows.

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Asteroids! VR, a short, wordless VR film which is nice to watch once. It’s free though!

Mainstream VR?

Irrespective of who provides the hardware, VR has some issues. Even with inside-out tracking, a Windows Mixed Reality setup is somewhat bulky and makes the wearer look silly. The kit will become lighter, as well as integrating audio. HTC’s Vive Pro, just announced at CES, offers built-in headphones and has a wireless option, using Intel’s WiGig technology.

Even so, there are inherent issues with a fully immersive environment. You are vulnerable in various ways. Having people around wearing earbuds and staring at a screen is bad enough, but VR takes anti-social to another level.

The added expense of creating the content is another issue, though the right tools can do an amazing job of simplifying and accelerating the process.

It is worth noting that VR has been around for a long time. Check out the history here. Virtual Reality arcade machines in 1991. Sega VR Glasses in 1993. Why has this stuff taken so long to take off, and remains in its early stages? It is partly about technology catching up to the point of real usability and affordability, but also an open question about how much VR we want and need.

Honor 7x: a great value mid-range smartphone spoilt by unexciting design

Honor is Huawei’s youth/consumer smartphone brand and deserves its reputation for putting out smartphones with compelling features for their price. Just released in the UK is the Honor 7x, a mid-range phone whose most striking features are a 5.93" 2160×1080 (18:9) display and dual-lens camera.

I came to respect the Honor brand when I tried the Honor 8, a gorgeous translucent blue device which at the time seemed to provide all the best features of Huawei’s premium phone at a lower price. The Honor 8 is 18 months old now, but still on sale for around £70 more than a 7x (there is also an Honor 9 which I have not tried). The 5.2" 1920 x 1080 screen happens to be the perfect size for my hands.

What about the new 7x though?

The 7x feels solid and well-made though unexciting in appearance. The smooth rear of the matt metal case is broken only by the fingerprint reader and dual camera lenses and flash. On the front there is the phone speaker and front-facing camera at the top of the screen, media speaker, microphone, headset socket and Micro-B USB along the bottom edge. The larger than average screen does make for a phone that is less comfortable to hold than a smaller device, but that is the trade-off you make.

The Kirin 659 processor has 8 ARM Cortex-A53 cores, comprised of 4 high-speed 2.38 GHz cores and 4 power-saving 1.7 GHz cores. SoC (System on a Chip) also includes an ARM Mali-T830 graphics processing unit. This is a mid-range processor which is fine for everyday use but not a powerhouse.  Benchmark performance is around 15% better than Samsung’s Exynos 7 Octa 7870, found in the Galaxy A3, for example.

PC Mark came up with a score of 4930, a little behind the older Honor 8 at 5799.

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The screen resolution at 2160 x 1080 is impressive, though I found it a little dull on the default automatic brightness settings.

Music audio quality is great on headphones or high quality earbuds, but poor using the built-in loudspeaker – usually not important, but I have heard much better.

Where this phone shines is in photography. The dual lens is now well proven technology from Huawei/Honor and does make a difference, enabling better focusing and sharper images. If you enable the wide aperture in the camera, you can refocus pictures after the event, a magical feature.

If you swipe from the left in the camera app, you can select between a dozen or so modes, including Photo, Pro Photo, video, panorama, time-lapse, effects  and more. Selecting Pro Photo enables controls for metering (determines how the camera calculates the exposure), ISO, shutter speed,  exposure compensation (affects brightness) and focus mode.

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If you swipe from the right, you can access settings including photo resolution (default is 4608 x 3456), storage location, GPS tagging, object tracking and more. There is no option for RAW images though.

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Along the top of the camera screen are settings for flash, wide aperture, portrait mode, moving picture (records a short video when you take a picture), and front/rear camera enable.

There are also a couple of features aimed at selfies or group photos, where you want to be in the picture. If you enable audio control, the camera will take a picture when you say “Cheese”. If you enable gesture control (only works with the front camera), you can take a picture by raising your hand, triggering a countdown. I tried both features and they work.

How are the actual results though? Here is a snap taken with default settings on the 7x, though I’ve resized the image for this blog:

and here it is again on the Honor 8:

Personally I think the colours are a bit more natural on the Honor 8 but there is not much between them. I was also impressed with the detail when zoomed in. In the hands of an expert you could take excellent pictures with this, and those of us taking quick snaps will be happy too.

Likes, dislikes and conclusion

For 25% of the price of Apple’s latest iPhone, you get a solid and capable device with above average photographic capability and a high resolution display. I also like the fact that the fingerprint reader is on the rear, even though this is against the recent trend. This makes it easy to pick up and unlock the phone with one hand, with no need for face recognition.

Still, while I would be happy to recommend the phone, I do not love it. The design is plain and functional, rather out of keeping with Honor’s “for the brave” slogan. No NFC is a negative, and it is a shame Honor has provided the old micro USB instead of USB C as on the premium models.

These are minor nitpicks though and I cannot fault it for value or essential features.

Specification

OS Android 7
Chipset 8-core Kirin 659 (4 x 2.38GHz + 4 x 1.7 GHz)
Battery 3340 mAh
Screen 2160 x 1080
Rear camera Dual lens 16MP + 2MP, F/0.95 – F/16 aperture
Front Camera 8MP
Connectivity 802.11 b/g/n wifi, Bluetooth 4.1, USB 2.0
Dimensions 156.5mm x 75.3mm x 7.6mm
Weight 165g
Memory 4GB RAM, 64GB storage, microSD up to 256GB
SIM slots Dual TD-LTE/FDD LTE/WCDMA/GSM SIM or SIM + microSD
Fingerprint reader Rear
Sensors Proximity, ambient light, compass, gravity
Audio 3.5mm headset jack
Materials Metal unibody design
Price £269.99

The Scalford Hi-Fi show is dead – long live the Kegworth “Europe’s biggest Hi-Fi enthusiasts show”?

It was March 2009 when I took part in an unusual Hi-Fi show, variously known as the Scalford, Wigwam, Wam or Pie Show (Pie show because Scalford is near Melton Mowbray, home of the Pork Pie, and Pie rhymes with Hi-Fi). Wigwam was and is a Hi-Fi enthusiasts forum and the idea was to put on a show where the kit on show was not the latest stuff from big brands, but rather actual systems in use by enthusiasts. Without the normal income from commercial exhibitors, the cost of the hotel booking was met by the entrance fee (£10 as I recall). Exhibitor rooms were free other than a small contribution to public liability insurance. The early shows were run by audio show specialists Chester who did it, they said, as a community building exercise.

Scalford Hall is an English country hotel which must once have been a grand country residence. it is beautiful, rambling and impractical, but full of atmosphere.

The show was an extraordinary success. There was a vastly greater variety of gear on show than at commercial shows, ranging from conventional and modern to old and home-made. The exhibitors were enthusiasts who loved to talk about their systems, and the sound achieved was in general rather better than most. A few pictures, not from the first show:

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Personally I had a great time at Scalford and exhibited 8 years in succession (starting with the first). Hmm let me see:

2009: plain Squeezebox, Naim 32.5/Hicap/250 and Kans 

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2010: Ergo speakers designed by James at another HiFi forum, Pink Fish Media,  loaned to me for the event. Same source and amplification.

2011: Active Speakers AVI ADM 9 with BK subwoofer

2012: Linn Kaber loudspeakers with Naim amplification; my least successful room I feel. I thought the Naim amplifier would get the Kabers sounding at their best but the sound was average and I was not sure how to fix it. 

2013: Active Speakers Behringer B3031A. The theme here was how to get a great sound on a small budget, and the Behringer active speakers offer a lot for the price.

2014: Amplifier comparison Naim as above vs Yamaha AS500

This was fascinating; a modern budget amplifier compared to a classic pre-power combination loved by many but also considered coloured. Most thought both sounded great and were not sure which was which.

2015: DSD vs PCM comparison using Teac DSD DAC 

2016: Raspberry Pi system no separate amplifier

Some of these events have separate write-ups on this blog.

My goal was not to have the best sounding system but to do something interesting and enjoyable.

Enjoyable it was, but also hard work – at first I didn’t bother booking a room for the night as I lived within 45 minute drive, but I gradually realised that staying over worked better both for access to the room and for hearing other rooms the night before.

Heaving equipment around is no fun even though I didn’t have the heaviest stuff, even so amplifiers, subs and speaker stands are hefty enough. Some of my stuff got a bit bashed about too, though scratches rather than real damage.

The earliest events were run supposedly at break-even or thereabouts by Chester. The only commercial presence in the early shows was a record shop in the lobby.

I was personally fine with everything as we were doing something a bit different that would not otherwise be possible.

Gradually more commercial rooms appeared and it became harder and harder to secure good rooms. My room in year 1 was brilliant and sounded great as a result. Many of the rooms though were small hotel bedrooms in an extension rather than the older part of the building, with poor sound insulation. It was hard to get a good sound in these rooms.

I also began (speaking personally) to feel a bit unappreciated as it was the exhibitors who made the event worth going to, but we paid for the privilege and if someone managed to make some money (as I believe the organisers did in some years) none of it came to us not even a free beer or two. After the first couple of shows the organisation passed to the owners of the WigWam forum, which itself changed hands a few times. In 2017 my heart was no longer in it and I did not exhibit.

The trend towards greater commercialism continues and the WigWam’s current owners now promote the event as "Europe’s Biggest HiFi Enthusiasts Show". The cost for exhibitors has increased and now starts at £85. I have fond recollections of the show and hope it goes from strength to strength, but last year felt it was no longer for me.

Scalford was a wonderful venue, quirky and romantic, visitors could still be surprised to open a door or ascend a stairway and find a corridor of rooms they had somehow missed. Of course it was also a bit impractical and the catering rather ho-hum but it wasn’t a big deal for me.

The show is now moving to Kegworth, just off the M1 near Nottingham. The move to a hotel handy for the motorway and airport is another step away from the atmosphere and culture of the initial concept.

That said, I have no doubt that it will remain a remarkable and unusual event and hope it continues to be a great success.

A quick look at Surface Book 2: powerful but heavy

Microsoft’s Surface range is now extensive. There is the Surface Pro (tablet with keyboard cover), the Surface Laptop (laptop with thin keyboard), and the Surface Book (detachable tablet). And the Surface Studio, an all-in-one desktop. Just announced, and on display here at Microsoft’s Future Decoded event in London, is Surface Book 2.

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The device feels very solid and the one I saw has an impressive spec: an 8th Gen Intel Core i7 with 16GB RAM and NVIDIA GeForce GTX 1050 discrete GPU. And up to 17 hours battery life.

All good stuff; but I have a couple of reservations. One is the weight; “from 3.38 lbs (1.534 Kg) ”, according to the spec. By contrast, the Surface Laptop starts at 1.69 lbs (0.767 Kg).

That makes the Book 2 heavy in today’s terms. I am used to ultrabook-style laptops now.

Of course you can lighten your load by just using the tablet. Will you though? I rarely see Windows convertible or detachable devices used other than like laptops, with the keyboard attached. The Surface is more likely to be used like a tablet, since you can simply fold the keyboard cover back, but with the Book you either leave the keyboard at home, and put up with short battery life, or have it at least in your bag.