Category Archives: development

VLC is coming to Windows Phone

The popular media playback app VLC is coming to Windows Phone as well as Windows tablets, according to an email sent to supporters of its Kickstarter project for VLC for WinRT (Windows Runtime).

A new preview release has been made available on the Windows Store, with the following changes:

  • using libVLC 2.2.0 core,
  • redesign of the interface,
  • huge performance improvements,
  • use of Winsock for networking instead of WinRTsock,
  • use of Windows 8.1 widgets,
  • move the interface code to Universal to prepare Windows Phone 8.1 port.

The app is currently x86 only, and this will have to change before a Windows Phone version is possible, since Windows Phone currently runs only on ARM chipsets. The VLC developers say:

While this release is still x86-only, we’ve made great advances on the ARM port. More news soon.

The progress of apps like VLC will be interesting to watch following the release of Windows 10 next year, which (from the user’s perspective) blurs the distinction between desktop apps (like the old version of VLC) and Store apps (like this new one). Can the Store app be good enough that users will not feel the need to have the desktop version installed? Even if it is, of course, the desktop version will remain the only choice for those on Windows 7 and earlier. In fact, make that Windows 8.0 and earlier, since the new version requires Windows 8.1.

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LibreOffice is four years old, plans Android version

Four years ago, on 28th September 2010, the open source LibreOffice productivity suite was created by forking OpenOffice. This Microsoft Office alternative offers a word processor, spreadsheet, presentation graphics, vector drawing package, and database manager. Its origins are in a German suite called Star Office, which was acquired by Sun Microsystems in 1999. In an effort to disrupt Microsoft, Sun made Star Office free and open source, creating OpenOffice.org. However Sun itself was acquired by Oracle Corporation in 2010, and LibreOffice was created by a breakaway group of OpenOffice contributors who were wary of what might happen to the project under Oracle’s stewardship.

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They probably need not have worried, since Oracle donated OpenOffice to the Apache foundation in 2011. It is still performing its intended function as a Microsoft disruptor; see for example this report of the Italian city of Udine moving from Microsoft Windows and Office to Linux and OpenOffice.

A key motivation is that it is easier to keep free software up to date, and organisations like having all their users on the same version:

"Some of our PCs are stuck with pretty old software like Office 2000, which is no longer supported, as we haven’t had the resources to upgrade," Gabriele Giacomini, the innovation and economic development councillor for the municipality of Udine, told ZDNet.

"By switching to open source, we will have the chance to allow our employees to work with the latest version of the suite”

Microsoft, of course, wants to address this by persuading users to subscribe to Office rather than buying it outright; though this does not solve the problem of out of date Windows versions (but watch this space).

But what about LibreOffice? What is the point of having two major open source productivity suites based on essentially the same products?

Good question; but one possible differentiator is that LibreOffice is working on an Android port. The Document Foundation, which runs the LibreOffice project, is inviting tenders for implementation of the suite on Android, complete with a basic interface for integrating with the user’s “preferred cloud storage”.

Another point of interest is that the Foundation is asking for commercial tenders rather than hiring its own coders to work with the open source community.

That said, there is already an Android port of OpenOffice, called AndrOpen Office, though this is a fork and not an official Apache OpenOffice project.

Are these multiple forks healthy proliferation, or open source confusion? That depends on your point of view, though it does show the ability of the open source community to respond to obvious needs.

It seems to me though that the suite would be more attractive to businesses if LibreOffice and OpenOffice could merge, and develop an official Android version of the suite.

My guess is that productivity software on tablets (and phablets) will be a key battleground as users do an increasing proportion of their work on mobile devices rather than PCs or laptops. Microsoft already has an iOS version of Office, and one for Android in preparation. There is also a version of Office for the Windows 8 “Metro” personality in preparation.

Open source advocate Glyn Moody has posted about the LibreOffice project here.

Microsoft releases WinJS cross-browser JavaScript library but why?

Microsoft has announced WinJS 3.0:

The Windows Library for JavaScript (WinJS) project is pleased to announce the general availability of its first release – WinJS 3.0 – since the open source project began at //BUILD 2014.

Much of WinJS will run on any modern browser but the browser support matrix has a number of gaps:

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You can also see what runs where from this status table.

But what is WinJS? Note that it comes from the Windows apps team, not the web development team at Microsoft. WinJS was designed to enable app development for Windows 8 “Metro” (also known as the Windows Runtime) using JavaScript, CSS and HTML. Back in 2010, when Microsoft signalled the end of Silverlight and the rise of HTML 5 for browser-based applications, early versions of WinJS would already have been in preparation. Using WinJS you can share code across a Windows 8 app, web apps, and via an app packager like Apache Cordova, in apps for Android and iOS as well.

Note that Cordova is now integrated into Visual Studio, using the catchy name Multi-Device Hybrid App:

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If you want to know what kind of controls and components are on offer in WinJS, you can find out using the excellent demo site here. This is Firefox:

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Quick summary then: WinJS lets you build apps that look like Windows 8 Store apps, but which run cross-browser and cross-platform. But who wants to do that?

Maybe Microsoft does. The messaging from the company, especially since CEO Satya Nadella took over from Windows guy Steve Ballmer, is “any device”, provided of course that they hook up to Microsoft’s services. That messaging is intended for developers outside the company too. Check out the current campaign for Microsoft Azure, which says “consume on any device”.

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This could be a web application, or it could be a client app using Azure Mobile Services or an ASP.NET Web API application to connect to cloud data.

You do not have to use WinJS to consume Microsoft’s services of course. Why would developers want to use the look and feel of a rather unloved app platform, rather than the native look and feel of Android or iOS? That is an excellent question, and in most cases they will not. There could be cases though, for example for internal business apps where users care most about functionality. What is the current stock? What is the lead time? Show me this customer’s order history. A WinJS app might not look right for the platform, but the UI will be touch-friendly, and ease of rollout across the major mobile platforms could trump Apple’s design guidelines.

If you are writing a pure web application, users expectations concerning native look and feel are not so high. The touch-oriented design of WinJS is its main appeal, though other web frameworks like JQuery Mobile also offer this. The “Metro” design language is distinctive, and Microsoft will be making a renewed push for Windows Store apps, or Universal Apps, as part of the new wave of Windows called Windows 9 or “Threshold”. WinJS is the way to build apps for that platform using JavaScript and HTML, with the added bonus of easy porting to a broad range of devices.

This is a hard sell though. I am impressed by the effort Microsoft has put into making WinJS work cross-platform, but will be surprised to see much usage outside Windows Store apps (including Windows Phone). On the other hand, it does help to keep the code honest: this really is HTML and JavaScript, not just a wrapper for Windows Runtime APIs.

Should you use Entity Framework for .NET applications?

I have been working on a project which I thought would be simpler than it turned out to be – nothing new there, most software projects are like that.

The project involves upload and download of large files from Azure storage. There is a database as part of the application, nothing too demanding, but requiring some typical CRUD (Create, Retrieve, Update, Delete) functionality. I had to decide how to implement this.

First, a confession. I am comfortable using SQL and my normal approach to a database application is to use ADO.NET DataReaders to read data. They are brilliant; you just send some SQL to the database and back comes the data in a format that is easy to read back in C# code.

When I need to update the data, I use SqlCommand.ExecuteNonQuery which executes arbitrary SQL. It is easy to use parameters and transactions, and I get full control over how many connections are open and so on.

This approach has always worked well for me and I get excellent performance and complete flexibility.

However, when coding in ASP.NET MVC and Visual Studio you are now steered firmly towards Entity Framework (EF), Microsoft’s object-relational mapping library. You can use a code-first approach. Simply create a C# class for the object you want to store, and EF handles all the drudgery of creating tables and building SQL queries, letting you concentrate on the unique features of your application.

In addition, you can right-click in the Solution Explorer, choose Add Controller, and a wizard will generate all the code for listing, creating, editing and deleting those objects.

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Well, that is the idea, and it does work, but I soon ran into issues that made me wonder if I had made the right decision.

One of the issues is what happens when you change your mind. Maybe that field should be an Int rather than a String. Maybe you need a second phone number field. Maybe you need to create new tables. How do you keep the database in synch with your classes?

This is called Code First Migrations and involves running commands that work out how the database needs to change and generates code to update it. It’s clever stuff, but the downside is that I now have a bunch of generated classes and a generated _MigrationHistory table which I did not need before. In addition, something when slightly wrong in my case and I ended up having to comment out some of the generated code in order to make the migration work.

At this point EF is creating work for me, rather than saving it.

Another issue I encountered was puzzling out how to do stuff beyond the most trivial. How do you replace an HTML edit box with a dropdown list? How do you exclude fields from being saved when you call dbContext.SaveChanges? What is the correct way to retrieve and modify data in pure code, without data binding?

I am not the first to have questions. I came across this documentation: an article promisingly entitled How to: Add, Modify, and Delete Objects which tells you nothing of value. Spot how many found it helpful:

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You should probably start here instead. Still, be aware that EF is by no means straightforward. Instead of having to know SQL and the basics of ADO.NET commands and DataReaders, you now have to know EF, and I am not sure it is any less intricate. You also need to be comfortable with data binding and LINQ (Language Integrated Query) to make sense of it all, though I will add that strong data binding support is one reason whey EF is a good fit for ASP.NET MVC.

Should you use Entity Framework? It remains, as far as I can tell, the strategic direction for data access on Microsoft’s platform, and once you have worked out the basics you should be able to put together simple database applications more quickly and more naturally than with manually coded SQL.

I am not sure it makes sense for heavy-duty data access, since it is harder to fine-tune performance and if you hit subtle bugs, you may end up in the depths of EF rather than debugging your own code.

I would be interested in hearing from other developers. Do you love EF, avoid it, or is it just about OK?

RemObjects previews native Apple Mac IDE for C#, .NET, Oxygene

RemObjects is previewing a new native Mac IDE for its Oxygene and C# compilers. Oxygene is a Delphi-like language (in other words, a variant of Object Pascal) which targets iOS, Mac, Android, Windows Phone and Windows. RemObjects C# shares the same targets. Both can compile to .NET assemblies for Windows, or to Mono for cross-platform .NET, or to a Mac or iOS executable (using the LLVM compiler), or to Java bytecode for the Android Dalvik runtime. You can get both Oxygene and RemObjects  C# bundled in a product called Elements.

In the past, RemObjects has used Visual Studio as its IDE. While this is a natural choice for Windows users, much development today is done on the Mac. Requiring Mac users to develop in a Windows Virtual Machine adds friction, so RemObjects is now working on a native IDE for the Mac codenamed Fire.

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I gave Fire the briefest of looks. Here are some of the options for a new .NET application:

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Note the appearance of ASP.NET MVC 4, and even Silverlight.

Here are the options for a new Cocoa application:

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If you are developing for Cocoa, you can edit the resource file in Apple’s Xcode and use it in your application. I started a new C# Cocoa app, made a few changes and and then ran it from the IDE:

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I imagine Microsoft will be keeping an eye on tools like this – if it is not, it should – since they fit with the strategy of supporting Microsoft services on multiple devices. Visual Studio is a fine tool but if Microsoft is serious about cross-platform, it needs strong Mac-native development tools. Xamarin came up with Xamarin Studio, which is cross-platform for Windows and Mac, but the RemObjects approach also looks worth investigating.

PS The first release of RemObjects C# lacked full generic support, for which failing Xamarin and Mono founder Miguel de Icaza took RemObjects to task on Twitter. I was amused to see this in the changelog for April 2014:

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65764 Full support for Generics on Cocoa, as requested by Miguel

For more details on Fire, see here.

A note on Azure storage and downloading large files

I have written a simple ASP.NET MVC application for upload and download of files to/from Azure storage.

Getting large file upload to work was the first exercise, described here. That is working well; but what about download?

If your files in Azure storage are public, you can simply serve an URL to the file. If it is not public though, you have a couple of choices:

1. Download the file under application control, by writing to Response.OutputStream or using a FileResult action.

2. Issue a Shared Access Signature (SAS) to the client which enables it to retrieve the file directly from Azure storage. The SAS is sent as an URL argument which tells Azure storage that the request is authorised. The browser downloads the file directly, so it makes no difference to your web application if the file is large.

Note that if you use the first option, it will not work with large files if you simply call DownloadToStream or similar:

container.GetBlockBlobReference(FileName).DownloadToStream(Response.OutputStream);

Why not? Well, the way this code works is that it downloads the large file to the web server, then sends it to the browser. What if your large file is 5GB? The browser will wait a long time for the first byte to be served (giving the user an unresponsive page); but before that happens, the web application will probably throw an exception because it does not like downloading such a large file.

This means the SAS option is a good one, though note that you have to specify an expiry time which could cause problems for users on a slow connection.

Another option is to serve the file in chunks. Use CloudBlockBlob.DownloadRangeToStream to write to Response.OutputStream in a loop until the download is complete. Call Response.Flush() after each chunk to send the chunk to the browser immediately.

This gives the user a nice responsive download experience complete with a cancel option as provided by the browser, and does not crash the application on the server. It seems to me a reasonable approach if the web application is also hosted on Azure and therefore has a fast connection to Azure storage.

What about resuming a failed download? The SAS approach should work as Azure supports it. You could also support this in your app with some additional work since Resume means reading the Range header in a GET request. I have not tried doing this but you might find some clues here.

Microsoft repositions for a post-Windows client world

Microsoft CEO Satya Nadella has penned a rather long public letter which sets out his ambitions for the company. It is not full of surprises for those who have been paying attention, but confirms what we are already seeing in projects such as Office for iPad: Microsoft is positioning itself for a world in which the Windows client does not dominate.

The statement that stands out most to me is this one (the highlighting is mine):

Apps will be designed as dual use with the intelligence to partition data between work and life and with the respect for each person’s privacy choices. All of these apps will be explicitly engineered so anybody can find, try and then buy them in friction-free ways. They will be built for other ecosystems so as people move from device to device, so will their content and the richness of their services

Microsoft is saying that it will build work/personal data partitioning into its applications, particularly one would imagine Office, and that it will write them for ecosystems other than its own, particularly one would imagine iOS and Android.

This is a big change from the Windows company, and one that I will expect to see reflected in the tools it offers to developers. If Microsoft is not trying to acquire Xamarin, you would wonder why not. It has to make Visual Studio a premier tool for writing cross-platform mobile applications. It also has to address the problem that an increasingly large proportion of developers now use Macs (I do not know the figures, but observe at some developer conferences that Windows machines are a rarity), perhaps via improved online developer tools or new tools that themselves run cross-platform.

Nadella is careful to avoid giving the impression that Microsoft is abandoning its first-party device efforts, making specific mention of Windows Phone, Surface, Cortana and Xbox, for example.

Our first-party devices will light up digital work and life. Surface Pro 3 is a great example – it is the world’s best productivity tablet. In addition, we will build first-party hardware to stimulate more demand for the entire Windows ecosystem. That means at times we’ll develop new categories like we did with Surface. It also means we will responsibly make the market for Windows Phone, which is our goal with the Nokia devices and services acquisition.

Here is another statement that caught my eye:

We will increase the fluidity of information and ideas by taking actions to flatten the organization and develop leaner business processes.

The company has become increasingly bureaucratic over the years, and that is holding back its ability to be agile (though some teams seem to move at high speed regardless; I would instance the Azure team as an example).

Nadella’s letter has too many flowery passages of uncertain meaning – “We will reinvent productivity for people who are swimming in a growing sea of devices, apps, data and social networks. We will build the solutions that address the productivity needs of groups and entire organizations as well as individuals by putting them at the center of their computing experiences.” – but I do not doubt that major change is under way.

Supporting developers: how could Microsoft improve?

Microsoft invests substantial resources in supporting developers; yet the last two topics I have explored in earnest – the Azure blob storage service, and ASP.NET MVC with Azure Active Directory integration – have been frustrating and difficult. Admittedly I am only an occasional developer, but I suspect my experience is common. What is going wrong, and how could Microsoft improve?

Among the problems I have encountered:

  • Abundant documentation of simple first steps with a vacuum for anything more advanced
  • Samples that do not run without tweaking
  • Samples designed for old versions of Visual Studio
  • Samples which use obsolete or deprecated libraries
  • Samples which are poor solutions for the problem they are supposed to address
  • Documentation or samples which use preview, beta or even alpha libraries. Microsoft sometimes seems to make more effort documenting what is in preview than what is fully released.
  • Posts on a topic which are out of date, but for which it is hard to find something current
  • Circular links – click here for more information – you get another article which links back to the first one, perhaps with an intermediate step
  • Poor quality responses to questions on official Microsoft forums

On the positive side, the reference documentation is not too bad. StackOverflow is a great resource and seems to attract higher quality responses (even sometimes from Microsoft staff) than the company’s own forums.

Here then are some of the improvements I would like to see:

1. A sharper distinction between what is in preview and what is production-ready. For any given problem, it would be great to find a clear statement of how you should address it for production now, with fully released and supported libraries, and another statement showing how you will be able to address it with the latest and greatest (but perhaps less stable) technology which is in preview.

2. For key teams in Microsoft to maintain sites which offer clearly delineated production and preview sections and which are kept rigorously up to date.

3. More short samples and fewer “this demonstrates everything” samples. Large samples are more difficult to install and study and have more complex dependencies.

4. Posts and their accompanying code inevitably go out of date and I do not favour removing them, which causes more difficulties than it solves (broken links). However it seems to me reasonable for teams to maintain a number of key samples for their product area and keep them up to date.

What am I missing – or am I complaining too much about what is normal in software development? As ever, I welcome your views.

Apple’s Swift programming language: easy coding for OS X and iOS at last?

Apple has announced a new programming language, called Swift. (There was already a language called Swift, used for parallel scripting, but Apple links to the other Swift in case you land on the wrong page. So far it looks like the other Swift has not returned the favour).

For as long as I can remember, serious Apple developers have had to use Objective-C, an object-oriented C that is not like C++. I have only dabbled in Objective-C but when I last tried it I was pleasantly surprised: memory management was no hassle and I found it productive. Nevertheless it is an intimidating language if you come from a background of, say, JavaScript or Microsoft .NET. Apple’s focus on Objective-C has left a gap for easier to use alternatives, though the main reason developers use something other than Objective-C, as far as I am aware, is for cross-platform projects. Companies such as Xamarin and Embarcadero (with Delphi) have had some success, and of course Adobe PhoneGap (or the open source Cordova) has had significant take-up for cross-platform code based on HTML and JavaScript.

I should mention that RAD (Rapid Application Development) on OS X has long been possible using the wholly-owned Filemaker, a database manager with a powerful scripting language, but this is not suitable for general-purpose apps.

Overall, it is fair to say that coding for OS X and iOS has a higher bar than for Windows because Apple has not provided anything like Microsoft’s C# or Visual Basic, type-safe languages with easy form builders that let you snap together an application in a short time, while still being powerful enough for almost any purpose. This has been a differentiator for Windows. Visual Basic is almost as old as Windows itself, and C# was introduced in 2000.

Now Apple has come up with its own equivalent. I am new to Swift as are most people outside Apple, but took a quick look at the book, The Swift Programming Language, along with the announcement details. A few highlights:

  • Swift is a type-safe language that compiles to native code using LLVM.
  • The IDE for Swift is Xcode. It supports Cocoa development (Apple’s user interface framework) via import of the existing Objective-C frameworks, which become Swift APIs via the import keyword:

import UIKit

  • You can mix Swift and Objective-C in a single project. In Objective C you can use #import to make Swift code visible and usable.
  • Swift is a C-family language and you will find familiar features like curly braces and semi-colons to terminate lines (though semi-colons are optional).
  • Swift uses reference counting for automatic memory management. There is rather complex section in the book about weak references and unowned references, to solve some of the problems inherent in reference counting.
  • Type inference is the preferred approach to declaring the type of a variable, but you can state the type if required. You can also declare constants.
  • Swift supports single inheritance for classes and multiple inheritance for protocols (protocols are more or less equivalent to interfaces in other languages).
  • There are advanced features including closures, generics, tuples, and variadic parameters. (I am not sure if “advanced” is the right word, but other languages such as C# and Java took a while to get these).
  • Swift has something like destructors which it calls deinitializers.
  • There is an interesting feature called Extensions which lets you add methods to any existing type. For example, you could extend Int with a prettyprint method and then call 3.prettyprint.
  • Swift variables are not normally nullable; they must have a value. However you can declare optional types (add a ?, such as Int?) that can be set to nil. You can also declare implicitly unwrapped optionals which can be nil, but once assigned a value cannot be nil thereafter.
  • Swift includes the AnyObject type which can represent anything.

Swift seems to me to have similar goals to Microsoft’s C#: easier and safer than C or C++, but intended for any use right up to large and complex applications. One of the best things about it is the smooth interoperability with Objective-C; this also saves Apple from having to write native Swift frameworks for its entire stack.

A smart move? I think so, though Swift is different enough from any other language that developers have some learning to do.

What difference will Swift make? Initially, not that much. Objective-C developers now have a choice and some will move over or start mixing and matching, but Swift is still single-platform and will not change the developer landscape. That said, Swift may make Apple’s platform more attractive to business developers, for whom C# or Java is currently more productive; and perhaps Apple could find ways of using Swift in places where previously you would have to use AppleScript, extending its usefulness.

If Apple developers were tempted towards Xamarin or Delphi for productivity, as opposed to cross-platform, they will probably now use Swift; but I doubt there were all that many in that particular group.

I would be interested to hear from developers though: what do you think of Swift?

Xamarin 3.0 brings iOS visual design to Visual Studio, cross-platform XAML, F#, NuGet and more

Xamarin has announced the third version of its cross-platform tools, which use C# and .NET to target multiple platforms, including iOS, Android and Mac OS X.

Xamarin 3.0 is a big release. In summary:

Xamarin Designer for iOS

Using a visual designer for iOS Storyboard projects, you can create and modify a GUI in both Visual Studio and Xamarin Studio (Xamarin’s own IDE). The designer uses the native Storyboard format, so you can open and modify existing files created in Xcode on the Mac. The technology here is amazing, since you iOS controls are rendered remotely on a Mac, and transmitted to the designer on Windows. See here for a quick hands-on.

Xamarin Forms

Xamarin has created the cross-platform GUI framework that it said it did not believe in. It is based on XAML though not compatible with Microsoft’s existing XAML implementations. There is no visual designer yet.

Why has Xamarin changed its mind? It was pressure from enterprise customers, from what I heard from CEO Nat Friedman. They want to make internal mobile apps with many forms, and do not want to rewrite the GUI code for every mobile platform they support.

Friedman made the point that Xamarin Forms still render as native controls. There is no drawing code in Xamarin Forms.

“The challenge for us in  building Xamarin forms was to give people enhanced productivity without compromising the native approach. The mix and match approach, where you can mix in native code at any point, you can get a handle for the native control, we’re think we’ve got the right compromise. And we’re not forcing Xamarin forms on you, this is just an option,”

he told me.

Again, there is a quick hands-on here.

F# support

F# is now officially supported in Xamarin projects. This brings functional programming to Xamarin, and will be warmly welcomed by the small but enthusiastic F# community (including, as I understand it, key .NET users in the financial world).

Portable Class Libraries

Xamarin now supports Microsoft’s Portable Class Libraries, which let you state what targets you want to support, and have Visual Studio ensure that you write compatible code. This also means that library vendors can easily support Xamarin if they choose to do so.

NuGet Packages

The NuGet package manager has transformed the business of getting hold of new libraries for use in Visual Studio. Now you can use it with Xamarin in both Visual Studio and Xamarin Studio.

Microsoft partnership

Perhaps the most interesting part of my interview with Nat Friedman was what he said about the company’s partnership with Microsoft. Apparently this is now close both from a technical perspective, and for business, with Microsoft inviting Xamarin for briefings with key customers.